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Emerald AI 20
功能强大的专门制作NPC敌人AI的插件,通过面板设置NPC的性格,例如勇敢的,懦夫,不怕死型,无脑型,相应的会表现在NPC与玩家交战中变现出不同的行为,例如逃跑行为,
2018-07-09
Behavior Designer - Movement Pack 1.5.4
unity角色行为AI系统Behavior Designer - Movement Pack 1.5.4
所支持的Unity版本:4.6.0 及以上版本
Requires Behavior Designer
Behavior Designer - Movement Pack contains 17 different behaviour tree tasks focused on both 2D and 3D movement.
In addition to covering all of the AI steering behaviors, some tasks provide unique functionality such as finding cover or hearing if an ob ject is within range.
Three tasks - flock, leader follow, and queue - provide an excellent example of controlling multiple AI agents with just a single behavior tree.
The Movement Pack is integrated with the Third Person Controller allowing for movement with mecanim's root motion.
Tasks support the following:
- Unity's Navigation Mesh
- A* Pathfinding Project
- Apex Path
- Poly|Nav
Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.
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2018-06-29
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