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Node 之 Express 学习笔记 第二篇 Express 4x 骨架详解

Node 之 Express 学习笔记 第二篇 Express 4x 骨架详解

2018-12-24

XPDF资源文件

XPDF适用于在JAVA项目读取PDF文件,对中文支持较好。

2016-02-03

Lua游戏开发实践指南

Lua游戏开发实践指南主要讲解如何利用lua快速开发游戏

2015-10-09

如何成为真正的数据架构师

数据架构师讲述如何成为真正的数据架构师的学习内容等。

2015-08-24

WaBanQiuCocos2dX

以cocos2dx的游戏开发案例代码详细具体,可执行。

2015-08-24

软件需求 需求说明书

需求说明书

2013-07-16

[Graphics Gems II][EN].pdf

"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

2011-02-12

[图形图像编程精粹].Graphic.Gems.Series1

"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

2011-02-12

32篇网络规划师论文

网络规划师论文:随着计算机网络技术的突飞猛进,人们的生活方式发生了很大的变化,网上购物已经渐渐的融入到人们的生活中,仅从这一点就可以看出网络对经济产生了巨大的影响,而经济的发展也也对计算机网络技术提出了更高的要求。本文从计算机网络经济的概念入手,简要介绍网络经济对传统经济的冲击,网络经济的特征,以及发展趋势。

2011-02-12

网络规划设计师考试大纲

网络规划设计师考试大纲:网络规划与设计综合知识\网络规划与设计案例分析\网络规划与设计论文

2011-02-12

Adobe LiveCycle Enterprise Suite 2.5

Adobe® LiveCycle® Enterprise Suite 2.5 (ES2.5) software enables organizations to automate and accelerate the flow of business-critical information among employees, customers, suppliers, and constituents.

2011-02-12

关于HLSL的初级教程

是hlsl教程的源代码部分,其中有多个实例描述了hlsl语言的基础知识

2010-12-08

Advanced 3D Game Programming Using DirectX 9.0

I've learned from many amazingly brilliant people, covered a lot of difficult ground, and asked a lot of dumb questions. One thing that I've found is that the game development industry is all about sharing. If everyone shares, everyone knows more stuff, and the net knowledge of the industry increases. This is a good thing because then we all get to play better games. No one person could discover all the principles behind computer graphics and game programming themselves, and no one can learn in a vacuum. People took the time to share what they learned with me, and now I'm taking the time to share what I've learned with you.

2010-12-08

了解内存数据库的知识

由于把大多数数据都放在内存中进行操作,使得内存数据库有着比磁盘数据库高得多的性能表现,这一特点非常契合电信企业运营支撑系统对实时性的要求。

2009-04-25

敏捷开发的七种主流武器

敏捷开发的七种主流武器.doc。源自网络服务网络。

2009-04-25

浅谈交易系统设计的原则与流程

浅谈交易系统设计的原则与流程,希望能对朋友们有用。

2009-04-25

J2EE与WINDOWS DNA

从商业角度分析J2EE与WINDOWS DNA体系结构

2009-04-25

2007年下半年系统分析师下午题

2007年下半年系统分析师下午题,希望能参加软考的朋友有用。

2009-04-25

映射 SQL 和 Java 类型

关于将SQL数据类型和Java类型进行映射的内容

2008-09-30

mysql的错误信息表

列举了mysql经常发生的错误的代码和含义。

2008-09-30

j2me手机游戏开发技术详解

一本关于j2me手机游戏开发技术详解的书籍,对初学者有一定的帮助。

2008-09-04

Groovy经典入门.pdf

一本介绍Groovy语言的经典书籍。Groovy是具有Python,Ruby动态语言特征的与java平台无缝连接的语言

2008-09-04

Hibernate_api 3.1.3.chm

包括了Hibernate的api函数

2007-10-15

spring

介绍Spring 的

2007-05-24

hibernate ano.pdf

关于hibernate ano的资料

2007-05-17

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