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柯迪亚克&柯迪亚克GT 说明书

柯迪亚克&柯迪亚克GT 说明书

2021-08-09

Build Report Tool 3.2.4 2017年5月24日更新

生成发布报告,

2017-07-07

Hx Volumetric Lighting 着色器/全屏幕及相机效果

Hx体积照明是您在Unity场景中获得高品质体积照明的最简单方式,通过增加光线和变化密度的雾度来增加深度和现实感。 它易于使用和高效运行。

2017-07-07

Tower-Defense Toolkit (TDTK) 完整项目/样板 3.1.1.f3

v3.1.1 f3 - 针对Unity5.4的固定的弃用代码 - 修复了一些与perk系统的bug,其中一些perk不能正常工作 - 修复了自动毁坏建筑物和建立的效果 - 修复蠕虫动画的一些bug

2017-07-07

Camera Path Animator 3.6 2017年4月9日更新

------------------------------------------------------ 2017年4月3.6日至9日 ------------------------------------------------------ 在Unity 5.6语法更改中删除警告 修正了CameraPath.cs 634超出范围计算的问题

2017-07-07

Unity Asset Bundle 2 June 2017

Cave Adventure Kit.rar Forgotten Keep (Source Project).rar Surviving in the woods(Complete Version).rar [Unity]Sci-Fi Laboratory Pack 2.unitypackage Apocalyptic World Part 1 Abandoned Carnival v1.1.unitypackage Apocalyptic World Part 2 Rundown Suburbs.unitypackage Apocalyptic World Part 3 Abandoned City.unitypackage First Fantasy for Mobile 1.45.unitypackage Golem Collection.unitypackage Roaming Bats 3.1.unitypackage Shader Forge.unitypackage UI Text Effects.unitypackage UTAGE Unity Text Adventure Game Engine v2.6.13.unitypackage Western Town 1.1 GlitchSquirel.unitypackage Word Game Builder Pro 2.01f2.unitypackage Beast v2017.5.zip Raft n Roll – Ramboat Clone.zip

2017-06-14

C#线程参考手册

书自上而下地介绍了.NET执行C#代码的方法。首先描述了Windows线程的定义,它们与.NET进程、应用程序域的关系以及线程之间的关系。讨论了线程的调度(操作系统如何确定下一个要处理的线程),接着论述了如何编写.NET代码来处理线程。之后介绍了线程的同步,让多个线程安全地访问同一资源。本书还介绍了多线程应用程序使用的一些典型的体系结构,尤其是线程池,并阐述了如何调试多线程代码。最后用一个完整的例

2017-05-02

Unity Asset Bundle 1 May 2017

AdvancedGlassPack414.7z Environmental Fires.7z 866479-Floating-Islands.rar SuperGridStarterPack.rar Aramech.unitypackage Color Grading LUT Pack.unitypackage dinoRPTR.unitypackage Distingo.unitypackage Hidden Object Template.unitypackage PathfindingProject_Pro_WebsiteDownload.unitypackage POLYGON – Adventure Pack.unitypackage POLYGON – Knights Pack.unitypackage Simple Dogs – Cartoon Animals.unitypackage AC_v1.56g.zip

2017-05-01

Unity2D游戏开发秘籍

Unity2D游戏开发秘籍

2017-05-01

C#多线程编程实战

C#多线程编程实战

2017-05-01

在unity中制作第一人称射击游戏

InfiniteSkills - Creating First-Person Shooter Games with Unity 在unity中制作第一人称射击游戏

2017-05-01

使用C#在Unity中制作VR游戏

Udemy - Make Mobile VR Games in Unity with C# 使用C#在Unity中制作VR游戏

2017-05-01

Unity3d 5.x 游戏优化电子书与代码文件

Unity 5.x Game Optimization Ebook with code files Unity3d 5.x 游戏优化电子书与代码文件

2017-05-01

AutoDesk 2018 Universal Keygen

AutoDesk 2018 Universal Keygen (X64) by X-Force autodesk 2018 64位 全系列注册机 和序列号

2017-04-15

Unity 2017.1.0a2 Patch (mac)

Unity 2017.1.0a2 Patch (mac)

2017-03-11

unity5圣典中文API手册

unity5圣典中文API手册

2016-11-09

Unity 5.x Game AI Programming Cookbook

Book Description: Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity’s API or built-in features allows limitless possibilities when it comes to creating your game’s worlds and characters. This practical Cookbook covers both essential and niche techniques to help you be able to do that and more. This Cookbook is engineered as your one-stop reference to take your game AI programming to the next level. Get to grips with the essential building blocks of working with an agent, programming movement and navigation in a game environment, and improving your agent’s decision making and coordination mechanisms – all through hands-on examples using easily customizable techniques. Discover how to emulate vision and hearing capabilities for your agent, for natural and humanlike AI behaviour, and improve them with the help of graphs. Empower your AI with decision-making functions through programming simple board games such as Tic-Tac-Toe and Checkers, and orchestrate agent coordination to get your AIs working together as one. What you will learn Use techniques such as A*and A*mbush to empower your agents with path finding capabilities. Create a representation of the world and make agents navigate it Construct decision-making systems to make the agents take different actions Make different agents coordinate actions and create the illusion of technical behavior Simulate senses and apply them in an awareness system Design and implement AI in board games such as Tic-Tac-Toe and Checkers Implement efficient prediction mechanism in your agents with algorithms such as N-Gram predictor and naive Bayes classifier Understand and analyze how the influence maps work.

2016-09-11

Unity 5.x Shaders and Effects Cookbook (2016)

Book Description: Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity’s post-processing effects. Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D―guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math. We’ll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You’ll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We’ll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow. What You Will Learn Understand physically based rendering to fit the aesthetic of your game Enter the world of post-processing effects to make your game look visually stunning Add life to your materials, complementing Shader programming with interactive scripts Design efficient Shaders for mobile platforms without sacrificing their realism Use state-of-the-art techniques such as volumetric explosions and fur shading Build your knowledge by understanding how Shader models have evolved and how you can create your own Discover what goes into the structure of Shaders and why lighting works the way it does Master the math and algorithms behind the most used lighting models

2016-09-11

Unity 官方认证考试讲解视频

Unity 官方认证考试讲解视频 3.48G完整

2016-08-15

Unity官方案例精讲 2015版(高清中文)

Unity官方案例精讲 2015 带目录 高清PDF 全彩非黑白版本 手工制作 本人就是想收集一些积分下东西, 如果积分不够可发邮件[email protected]索要。 压缩完后目录跳转出问题,不喜勿下

2016-07-25

maya 材质贴图整理插件

maya 贴图批量整理,目录指定\移动贴图\前缀等

2016-07-18

Learn Unity3D Programming with UnityScrip unity 脚本开发

Learn Unity3D Programming with UnityScrip

2016-06-26

Unity Shaders and Effects Cookbook

Unity Shaders and Effects Cookbook,书中写的很基础作为unity shade入门的书籍很好,虽然书中错误很多但是已经很难得了...

2014-01-20

Learning C# by Developing Games with Unity 3D

Learning C# by Developing Games with Unity 3D

2014-01-20

Unity 4.0.0F7 正式版破解

Unity 4.0.0F7正式版破解 unity 下载地址: http://netstorage.unity3d.com/unity/UnitySetup-4.0.0.exe http://netstorage.unity3d.com/unity/unity-4.0.0.dmg

2012-11-15

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