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Grokking_Algorithm_图解算法_Aditya_Bhargava
Grokking Algorithms算法图解是由美国软件工程师Aditya Bhargava写的一本算法科普读物,由图灵教育引进。
2018-04-16
IOS.6.IN.PRATICE
SUMMARY
iOS in Practice is a hands-on guide with 98 specific techniques to help solve the specific problems you'll encounter over and over as you work on your iPhone and iPad apps. You'll dig into the practical nuts and bolts of applying views, view controllers, table views and cells, audio, images, graphics, file structure—and more. Examples written for iOS 6.
ABOUT THIS BOOK:
When you are building an iOS app, you want more than basic concepts—you want real answers to practical problems. You want iOS in Practice.
This book distills the hard-won experience of iOS developer Bear Cahill into 98 specific iOS techniques on key topics including managing data, using media, location awareness, and many more. And the sample apps are wonderful! As you pull them apart, you'll see two things: experienced app development and creative design savvy in action.
WHAT'S INSIDE
WhereIsMyCar drives you through maps, CoreLocation, and camera access.
PlayMyLists tunes in on settings, audio, and shake detection.
Rock, Paper, Scissors explores networking, voice, in-app purchase, push notification, and invitations.
Examples written for iOS 6 using Xcode 4.5.
Written for readers who know the basics of Objective-C and are interested in practical app development.
2013-01-17
Programming in Objective-C 4th Edition Stephen G. Kochan
This is the eBook version of the printed book.
Programming in Objective-C, Fourth Edition
Updated for iOS 5 and ARC
Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and Mac platforms.
The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C.
Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study.
The fourth edition of this book has been updated to cover the significant changes that first appeared in iOS 5 and Xcode 4.2, including the use of Automatic Reference Counting (ARC) to improve and simplify memory management in Objective-C programs.
Table of Contents
1 Introduction
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
8 Inheritance
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management and Automatic Reference Counting
18 Copying Objects
19 Archiving
20 Introduction to Cocoa and Cocoa Touch
21 Writing iOS Applications
A Glossary
B Address Book Example Source Code
2012-02-15
Programming.iOS.5.2nd.Edition.2012
In closing, I should like to say a few words to the people who have, in my opinion,
gratuitously criticized the previous edition of this book on one or more of the following
grounds:
a. It isn’t a “cookbook” (a book full of step-by-step instructions for creating full
working applications).
b. It devotes hundreds of pages to fundamentals.
c. It doesn’t get the reader started early on with hands-on programming; there isn’t
even a “Hello, World” tutorial.
2012-02-12
DOM Scripting Web Design with JavaScript and the Document Object Model
This book is about the latter of the three. DOM Scripting: Web Design with JavaScript and the Document Object Model gives you everything you need to start using JavaScript and the Document Object Model to enhance your web pages with client-side dynamic effects. -->Jeremy Keith--> starts off by giving you a basic crash course in JavaScript and the DOM, then moves on to provide you with several real-world examples built up from scratch, including dynamic image galleries and dynamic menus. Then, he shows you how to manipulate web page style using the CSS DOM, and create markup on the fly.
2012-02-11
Programming iOS 5 Fundamentals of iPhone, iPad, and iPod touch Development
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.
Learn Objective-C language details and object-oriented programming concepts
Understand the anatomy of an Xcode project and all the stages of its lifecycle
Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
Know how views are managed, drawn, composited, and animated
Delve into Cocoa frameworks for sound, video, sensors, maps, and more
Touch on advanced topics such as threading and networking
Obtain a thorough grounding for exploring advanced iOS features on your own
2012-02-10
精通 Objective C 设计模式
Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS
2012-01-31
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