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转载 gallery3d 代码分析之 glsurfaceview

作者: 刘鹏日期: 2010-04-01本文简要介绍了如何使用 android SDK 提供的 GlSurfaceView 进行 OpenGL ES 开发。简介SDK 中的 android.opengl.GLSurfaceView 类提供如下功能:在 OpenGL ES 和 View 系统之间建立联系;使得 OpenG

2011-11-21 12:49:58 861

转载 乔布斯语录

人们给乔布斯冠上了很多名称:梦想家与创新者,消费者的神,疯狂而伟大的表演家。此外,他还是一个傲慢的演说家。在哀悼乔布斯之际,让我们来回顾一下这位傲慢演说家的经典言辞:  •如果苹果变成这样一个地方:电脑只是一个商品项目,没有传奇,无法让人们记住电脑是最令人不可思议的发明,

2011-10-06 13:41:05 633

转载 Custom fonts since iPhone OS 3.2

Finally iPhone OS 3.2 supports custom fonts. Here is a short summary what you have to do..Supported font formats are ..TrueType-fl

2011-08-30 17:48:26 582

转载 Creating 2D Games with Unity3D Part 5 Complex Collision

Way back in the first part of this series, I mentioned that you can make complex collision objects in 3D packages like Maya or Blender to ma

2011-07-26 14:11:34 1558

转载 2D game for iPhone checklist

I think we should together in the community create a big checklist of things to think of, especially regarding performance, when it comes to

2011-07-25 17:25:47 544

转载 Making a 2D game for iPhone/iPad and need better performance?

I'm using Unity and SpriteManager 2 to make a 2D game for the iPhone/iPad. Using the shader included with SM2 and/or the mobile vertex color

2011-07-25 17:23:03 685

转载 Unity iPhone Game Development tricks

December 13, 2008I started programming on Unity last 2 months. In the mean time I tried to collect what to do and what not based on my exper

2011-07-12 10:29:49 1322

转载 Reading Text Data Into A Unity Game

<br /><br />Unity's rapid edit-compile-test cycle encourages developers to build game levels interactively in the editor. Game parameters are often saved directly in the scene, or on prefabs. However, sometimes it makes sense to read that data from a file

2011-05-05 18:03:00 1256

转载 Unity3D File Based Assetbundles on the iPhone

Let me start off by saying that Unity3D is a really great game engine. Let me also say that I wish the documentation was as great as the engine is. Sadly, it’s difficult to figure out some of the more powerful features of Unity3D without significant trial

2011-05-05 17:30:00 1843

转载 2D Or Not 2D – Creating 2D Games With Unity3D Part 3

<br />2D Or Not 2D – Creating 2D Games With Unity3D Part 3Posted January 20th, 2011 in Tutorials, Unity3D by Tim Miller<br />My next game is going to be 2D, but the backgrounds will be forced perspective to give the scene a 3D appearance. Before the artist

2011-04-22 14:48:00 839

转载 Creating 2D Games With Unity3D Part 4

<br />Creating 2D Games With Unity3D Part 4Posted March 25th, 2011 in Tutorials, Unity3D by Tim Miller<br />This is the 4th installment in my series on Creating 2D games with Unity 3D. Part 1 covered the basic tools you’ll need, some basic concepts, and in

2011-04-22 14:48:00 1230

转载 Creating 2D Games With Unity3D Part 2

<br />Creating 2D Games With Unity3D Part 2Posted January 6th, 2011 in Tutorials, Unity3D by Tim Miller<br />This is part 2 of a multi-part series on making 2D games with Unity3D. Part 1 covered the basic tools you’ll need, some basic concepts, and initial

2011-04-22 14:46:00 1697

转载 Creating 2D Games With Unity3D Part 1

<br />Creating 2D Games With Unity3D Part 1Posted December 29th, 2010 in Tutorials, Unity3D by Tim Miller<br />One of my goals for 2011 is to write at least one new blog post every week. I’m going to kick off that goal this week by starting a multi-part se

2011-04-22 14:45:00 1804

转载 Unity iPhone Touch Animation Tutorial

<br /><br />I started working with Unity iPhone a few days ago and I’ve been digging around in the example game project files and reading thru forum posts looking for clues on how to make stuff work.   I’ve found a few good/basic tutorials but I was lookin

2011-04-07 11:42:00 1575

原创 Some notes about performSelector method

SEL theSelector =NSSelectorFromString(@"setOrientation:animated:");NSInvocation*anInvocation =[NSInvocation                                                          invocationWithMethodSignature:                                                          [MP

2011-03-30 11:16:00 695

转载 Get type of NSNumber

<br /><br />I recommend using the -[NSNumber objCType] method.<br />It allows you to do:NSNumber* n =[NSNumber numberWithBool:YES];<br />if(strcmp([n objCType],@encode(BOOL))==0){<br />    NSLog(@"this is a bool");<br />}elseif(strcmp([n objCType],@encode(

2011-03-30 11:02:00 608

转载 Enemies and Combat: How to Create a Tile Based Game with Cocos2D Part 3

<br />Enemies and Combat: How to Create a Tile Based Game with Cocos2D Part 3By Geek<br />This is a continuation of one of Ray Wenderlich’s excellent tutorialsfor making games with Cocos2D for iPhone. If you haven’t read them already, visit his website and

2011-03-14 14:18:00 1226

转载 How To Use Box2D For Just Collision Detection with Cocos2D iPhone

<br />How To Use Box2D For Just Collision Detection with Cocos2D iPhone<br />Like this post? Follow me on Twitter!<br />Cats vs. Car!<br />When making a game with Cocos2D, sometimes you may find yourself wanting to use Cocos2D actions to move your objects

2011-03-10 13:17:00 3133

转载 How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 2/2

How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 2/2Like this post? Follow me on Twitter!Simple Breakout Game ScreenshotThis is the second and final part of a tutorial on how to create a simple breakout game using the Box2D physics libra

2011-03-10 13:15:00 1815

转载 How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 1/2

<br />How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 1/2<br />Like this post? Follow me on Twitter!<br />Simple Breakout Game Screenshot<br />Box2D is a powerful physics library that comes with the Cocos2D game programming library for

2011-03-10 13:14:00 2109

转载 Intro to Box2D with Cocos2D Tutorial: Bouncing Balls

<br /> Intro to Box2D with Cocos2D Tutorial: Bouncing Balls<br />Like this post? Follow me on Twitter!<br />Bouncing Ball Example<br />This tutorial helps get you started with Box2D with Cocos2D by showing you how to create a simple app that shows a ball t

2011-03-10 13:13:00 1623

转载 How To Create A Mole Whacking Game with Cocos2D: Part 2/2

How To Create A Mole Whacking Game with Cocos2D: Part 2/2Like this post? Follow me on Twitter!Whack that laugh off this mole's face!This article is the second part of a 2 part series on how to create a mole whacknig game with Cocos2D. This series brings to

2011-03-10 13:10:00 1062

转载 How To Create A Mole Whacking Game with Cocos2D: Part 1/2

<br />How To Create A Mole Whacking Game with Cocos2D: Part 1/2<br />Like this post? Follow me on Twitter!<br />Whack this Mole!<br />One of the students in the iOS Programming 101 workshop that Shawn Grimes and I recently offered requested that I write a

2011-03-10 13:08:00 1457

转载 How To Drag and Drop Sprites with Cocos2D

<br />How To Drag and Drop Sprites with Cocos2D<br />Like this post? Follow me on Twitter!<br />Drag and drop these cute pets with Cocos2D!<br />I’ve received several requests to write a tutorial on how to move sprites in Cocos2D by dragging them with touc

2011-03-10 13:07:00 2523

转载 How to Create and Optimize Sprite Sheets in Cocos2D with Texture Packer and Pixel Formats

<br />How to Create and Optimize Sprite Sheets in Cocos2D with Texture Packer and Pixel Formats<br />Like this post? Follow me on Twitter!<br />Optimize texture usage with Texture Packer and Pixel Formats!<br />In Cocos2D, it’s important to combine your sp

2011-03-10 13:06:00 2802

转载 How To Use Animations and Sprite Sheets in Cocos2D

<br />How To Use Animations and Sprite Sheets in Cocos2D<br />Like this post? Follow me on Twitter!<br />Smoky says: Only you can start this bear!<br />I’ve gotten a ton of requests from readers of this blog to make a tutorial on how to use animations and

2011-03-10 11:48:00 5973

转载 How To Create Buttons in Cocos2D: Simple, Radio, and Toggle

<br />How To Create Buttons in Cocos2D: Simple, Radio, and Toggle<br />Like this post? Follow me on Twitter!<br />Buttons Tutorial Screenshot<br />When you are making a game in Cocos2D, likely one of the first things you’ll find yourself needing is buttons

2011-03-10 11:47:00 1086

转载 Collisions and Collectables: How To Make a Tile Based Game with Cocos2D Part 2

<br />Collisions and Collectables: How To Make a Tile Based Game with Cocos2D Part 2<br />Like this post? Follow me on Twitter!<br />Mmm, that was tasty!<br />This is the second part of a 2-part tutorial where we cover how to make a tile based game with Co

2011-03-10 11:45:00 1212

转载 How To Make a Tile Based Game with Cocos2D

<br />How To Make a Tile Based Game with Cocos2D<br />Like this post? Follow me on Twitter!<br />Mmm, tasty melons!<br />In this 2-part tutorial, we’re going to cover how to make a tile based game with Cocos2D and the Tiled map editor. We will do so by cre

2011-03-10 11:43:00 3569

转载 Harder Monsters and More Levels: How To Make A Simple iPhone Game with Cocos2D Part 3

<br />Harder Monsters and More Levels: How To Make A Simple iPhone Game with Cocos2D Part 3<br />Like this post? Follow me on Twitter!<br />Watch out for the green guy!<br />So far, the game we’ve been making in How To Make A Simple iPhone Game with Cocos2

2011-03-10 11:41:00 793

转载 Rotating Turrets: How To Make A Simple iPhone Game with Cocos2D Part 2

<br />Rotating Turrets: How To Make A Simple iPhone Game with Cocos2D Part 2<br />Like this post? Follow me on Twitter!<br />Let's Rotate This Turret!<br />There’s been a surprising amount of interest in the post on How To Make a Simple iPhone Game with Co

2011-03-10 11:39:00 908

转载 How To Make A Simple iPhone Game with Cocos2D Tutorial

<br /><br />How To Make A Simple iPhone Game with Cocos2D Tutorial<br />Like this post? Follow me on Twitter!<br />Ninjas Going Pew-Pew!<br />Cocos2D is a powerful library for the iPhone that can save you a lot of time while building your iPhone game. It h

2011-03-10 11:37:00 1194

转载 Xcode下SVN配置方法

SVN在开源项目中广泛使用,以googlecode,sourceforge为标杆,企业内部大型项目也用SVN管理,为了方便协同开发和代码管理,需要在Xcode上部署SVN,Xcode 3.0 以上已经完美支持SVN。一、配置SVNleopard已经自带SVN client,直接在xcode里可以用,但默认SVN无法识别文件类型,所以临时文件或编译文件默认也会上传到SVN,要把这些文件ignore掉,需要修改svn系统配置。具体如下:vi ~/.subversion/config找到 global-ignor

2011-03-01 18:06:00 906

转载 In App Purchases: A Full Walkthrough

<br />In App Purchases: A Full Walkthrough<br />By Troy on January 17, 2010<br />At first glance, adding in-app purchases seems like it would be a walk in the park. Apple providesplenty of documentation that should get developers up and running in no time.

2011-02-18 11:11:00 1431

转载 iPhone Tabs for Android!

<br /><br />by rolle3k » Mon May 31, 2010 9:37 pmHiya,<br /><br />I was bored and had some spare time and I really like the iPhone ui elements so I started cloning the tabs. Code has been written with love.<br /><br />Everything you need to know is in the

2011-02-10 10:56:00 628

转载 Detecting and Using LTE Networks

3GPP Long Term Evolution (LTE) is a 4G wireless network technology that supports significantly higher data rates than those supported by existing 3G networks. Because LTE enables video applications on both the downlink and the uplink, Android-powered devic

2011-01-28 11:15:00 1535

转载 Launching Other Apps within an iPhone Application

Posted on October 16, 2008 by Rodney Aiglstorfer in CocoaIn an earlier post I talked about how to launch the browser from within an iPhone application using the UIApplication:openURL: method.It is also possible to use this same technique to launc

2011-01-22 15:36:00 709

原创 Android源代码库

<br />http://grepcode.com/snapshot/repository.grepcode.com/java/ext/com.google.android/android/1.6_r2/

2011-01-11 11:43:00 505

转载 最新历史版本 :浅析Android线程模型

<br />1引言 <br /><br />Android一词本义指机器人,Google于2007年11月发布了以Android命名的开源移动设备综合平台,包括其基于Linux的操作系统、中间件和关键的手机应用。并且组建了开放手机联盟,其成员囊括了全球著名的各大手机生产 商和移动运营商。2008年8月,Google又发布了网上应用商店Android Market。任何一个开发者只需要借助Android发 布的SDK开发手机应用,即可把开发的应用在Android Market上销售。目前A

2011-01-05 18:45:00 552

转载 iPhone: CALayer + rotate in 3D + antialias?

<br />You could try adding some transparent pixels around the edge of the image, either by putting the UIImageView in a slightly larger empty view that you apply rotation to, or by changing the source images.<br /> <br />/////////////////////////////

2010-11-19 13:57:00 1270

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