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Unity 建模插件 ProBuilder Advanced v2.9.8f3

ProBuilder Advanced v2.9.8f3 Requires Unity 4.7.0 or higher. 仅供个人学习使用!请勿用作商业用途!

2017-12-12

Easy Save 2.8.3

Unity资源商店中公认最高效的数据存储插件

2017-11-03

UnityAsset_UniMerge_v1.7.5

UniMerge Unity将不同场景模型合并的专用插件 版本1.7.5 插件来自互联网 仅供学习使用

2017-05-11

Unity COLR – Coloring Redefined 1.6 - 重新定义色彩的Shader插件

Requires Unity 5.3.0 or higher. Colr is the set of shaders designed to make coloring of objects quick and easy. Colr helps you achieve stylish and consistent look for your game by letting you select colors of material sides directly, bypassing lighting. Colr features: • Color everything: apply directional (per-side)GRADIENTS and/or SOLID colors to objects; fill skybox with gradient • Uses no lighting, thus performs fast and has a clean look. • Mobile friendly • Can use diffuse texture maps if needed, but does not require them in any way. • Adjustable. A variety of handy parameters provided for you to tweak • Easy to use. Can be used on any object, just assign the shader to a material • Includes three different demo scenes with lots of presets and models

2016-07-25

Unity Skele: Character Animation Tools 1.96p2 - 角色动作调整插件

Requires Unity 5.3.0 or higher. Make Skeleton & Vertex Animations right inside the Unity Editor. [New Online Manual] [v1.9.1] Constraints System Skele: Character Animation Toolssignificantly speeds up animator/indie's animation workflow in several ways: 1. Enable developers to make / modify character animations in UnityEditor. Reduce software switching and tedious import/export/split work 2. [BETA] Integrated Timeline editorGreatly accelerate authoring productivity for complex multi-character scenes (cutscenes / finishing moves / etc) 3. Mesh-Morpher tools to make blendshape-like animations without bones 4. Export skinned meshes and animations as DAE archive 5. Utilize the clips you bought from store, modify them to your needs, convert clip type, export to external softwares, etc. 6. Constraints system working in both edit-mode & game-mode. 7. Spline Editor to edit movement path. ******************* Humanoid rig needs special treatment:Please read the two FAQ posts: (1)How to Edit Humanoid clips? (2)Best workflow for Humanoid models? ******************* Main Features: 1. Make animation for your rigged characters with FK/IK support. flag, stick, dragon, ghost, mech, bird, fish, robot, human... you could manipulate ANY rigged models. 2. Modify animations. Modify Generic/Legacy animations directly; with our converter, you could also modify and export clips you bought from assetstore too. Modify and get the result immediately. 3. Make blendshape-like vertex animations directly in Unity Editor. 4. Integrated with Timeline Editor [BETA]. Edit the cutscene right inplace, and easily integrate with code/fx/audio/gui/etc. 5. Visualize the bone link, the vertices, and bone weights, etc. 6. Reduce the folder size, you don't need to include duplicate meshes for each animation. 7. Make/Save/Load poses on disk 8. Convert MuscleClip(Humanoid clip) to and fro Legacy/Generic clip 9. Generate RootMotion from RootBone curves 10. Export character mesh and character ani

2016-07-25

Unity Asset - Mad Level Manager v2.3.6

Unity非常好用的关卡加载插件 资源来自网络 仅供个人学习使用!请勿用作商业用途!

2016-05-24

Unity Asset - Easy Save v2.7.0p4

Unity资源商店中公认最高效的数据存储插件

2016-05-24

Unity API 插件 uIntelliSense v1.6.0.3 (u5)

Requires Unity 4.5.0 or higher. Note: JavaScript/UnityScript is not supported - 不支持JS,请注意 uIntelliSense brings all the power of IntelliSense code hints to your Unity C# code. Have you ever forgot the exact meaning of some method parameter, or stumbled upon a method you've never used before? Don't you think that searching through Scripting Reference is way too much work when all you really have to do is to hover over the code with your mouse?.. And this is exactly what uIntelliSense is about, providing useful hints for the Unity API - descriptions for types, variables, methods, method parameters etc. Once you'll try it, you'll get used to it immediately. It is extremely helpful and time-saving, especially if you are a beginner who doesn't knows the Unity API very well. Other part of uIntelliSense is an optional Visual Studio extension for Visual Studio 2012 and newer, for even better experience: In-IDE integrated Scripting Reference browser, Quick Search for Unity API and more! See details in the PDF manual below. Unity 4.5.x – 5.x versions are supported, both Windows and OS X editors. Pro license is not required. Works in both MonoDevelop and Visual Studio). All Visual Studio versions are supported for IntelliSense hints, Visual Studio 2012 or newer is required for the extension. 资源来自网络 仅供个人学习使用!请勿用作商业用途!

2016-03-10

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