visual assist x 10.9.2341.2 破解补丁
仅是破解补丁
请移步官网下载安装包
https://wholetomato.com/downloads
Build 2341
Release date: 2019.08.05
Version 10.9.2341.2
Visual Assist X 10.7.1908 破解 DLL
just replace it because some crack tools may not work
very high performance file copy
very high performance file copy
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
cmd:
set s=D:\sss.bin
set d=D:\ddd.bin
set sbuffio=1
set dbuffio=1
set buffsize=262144
set buffcount=32
set preAllocDeltaMB=16
del %d%
MTCopy.exe %s% %d% %sbuffio% %dbuffio% %buffsize% %buffcount% %preAllocDeltaMB%
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Output:
FileSize=410247600, Elapsed=2527 ms, Speed=162345706 bytes/s
high performance MT COPY
high performance MT COPY
勿下,有更快的了...
NtfsTree Ntfs Tree
自己写的工具,直接解析NTFS文件系统,让所有文件无处遁形,无论文件属性、安全访问设置、特殊文件夹、还是病毒恶意隐藏、或者NTFS元数据文件…
例子:
NtfsTree.exe c:\
NtfsTree.exe c:\ full
NtfsTree.exe c:\ notfull *.sys
NtfsTree.exe c:\ notfull *.sys disk*.sys (查找C:\下所有 *.sys 但不包括 disk*.sys)
输出例子:
[ROOT]c:\system volume information
[-]MountPointManagerRemoteDatabase 0 -HS
[-]Syscache.hve 23,855,104 ---
[-]Syscache.hve.LOG1 262,144 -HS
[-]Syscache.hve.LOG2 0 -HS
[-]tracking.log 20,480 -HS
Programming C# 4.0, 6th Edition
Book Description
With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, and rich Internet applications using C# 4.0 with .NET’s database capabilities, UI framework (WPF), extensive communication services (WCF), and more.
In this sixth edition, .NET experts Ian Griffiths, Matthew Adams, and Jesse Liberty cover the latest enhancements to C#, as well as the fundamentals of both the language and framework. You’ll learn concurrent programming with C# 4.0, and how to use .NET tools such as the Entity Framework for easier data access, and the Silverlight platform for browser-based RIA development.
Learn C# fundamentals, such as variables, flow control, loops, and methods
Build complex programs with object-oriented and functional programming techniques
Process large collections of data with the native query features in LINQ
Communicate across networks with Windows Communication Foundation (WCF)
Learn the advantages of C# 4.0′s dynamic language features
Build interactive Windows applications with Windows Presentation Foundation (WPF)
Create rich web applications with Silverlight and ASP.NET
About the Author
Ian Griffiths is an independent WPF consultant, developer, speaker and Pluralsight instructor and a widely recognized expert on the subject. He lives in London but can often be found on various developer mailing lists and newsgroups, where a popular sport is to see who can get him to write the longest email in reply to the shortest possible question. Ian maintains a popular blog at http://www.interact-sw.co.uk/iangblog/ and is co-author of “Windows Forms in a Nutshell” and of “Mastering Visual Studio .NET”.
Matthew is the Director of Development at Digital Healthcare Ltd. The last three years have kept him fully occupied in the development of a C#/.NET-based distributed imaging platform for healthcare applications. Before that, he studied Natural Sciences at Cambridge University, worked on banking and imaging applications in North America, became a fully-paid-up C++ junkie, and was the lead architect on software solutions for drug-discovery for a large US corporation. He thinks that .NET is a major philosophical stride forward for the computer industry: so much so that he almost doesn’t miss his first love – generics – in C#. He has written articles and given papers on the subject to both technical and non-technical audiences, and looks forward to the day when he doesn’t have to answer the question ‘So, what is .NET?’ any more!
Jesse Liberty, “Silverlight Geek”, is a senior program manager for Microsoft Silverlight in the Silverlight Development Division where he is responsible for the creation of tutorials, videos and other content to facilitate the learning and use of Silverlight.
Even before joining Microsoft, Jesse is well known in the industry in part because of his many bestselling books, including O’Reilly Media’s Programming .NET 3.5, Programming C# 3.0, Learning ASP.NET with AJAX and the soon to be published Programming Silverlight. He has over two decades experience writing software, consulting and training, with stints as at AT&T as a Distinguished Software Engineer and at Citibank as a Vice President in the Information Division.
Book Details
Paperback: 864 pages
Publisher: O’Reilly Media; 6 edition (August, 2010)
Language: English
ISBN-10: 0596159838
ISBN-13: 978-0596159832
Adison.Wesley.Linux.Kernel.Development.3rd.Edition.Jun.2010
Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding.
The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs.
The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers.
The third edition of Linux Kernel Development includes new and updated material throughout the book:
An all-new chapter on kernel data structures
Details on interrupt handlers and bottom halves
Extended coverage of virtual memory and memory allocation
Tips on debugging the Linux kernel
In-depth coverage of kernel synchronization and locking
Useful insight into submitting kernel patches and working with the Linux kernel community
About the Author
Robert Love is an open source programmer, speaker, and author who has been using and contributing to Linux for more than 15 years. He is currently senior software engineer at Google, where he was a member of the team that developed the Android mobile platform’s kernel. Prior to Google, he was Chief Architect, Linux Desktop, at Novell. Before Novell, he was a kernel engineer at MontaVista Software and Ximian.
Love’s kernel projects include the p
C++ 0x Standard - Final Committee Draft
ISO 2010 — All rights reserved
ISO/IEC JTC1 SC22 WG21 N3092
Date: 2010-03-26
ISO/IEC IS 14882
ISO/IEC JTC1 SC22
Secretariat: ANSI
Programming Languages — C++
Langages de programmation — C++
Warning
This document is not an ISO International Standard. It is distributed for review and comment. It is subject
to change without notice and may not be referred to as an International Standard.
Recipients of this draft are invited to submit, with their comments, notification of any relevant patent rights
of which they are aware and to provide supporting documentation.
Document type: Draft International Standard
Document stage: (30) Final Committee Draft
Document Language: E
Professional C# 4 and .NET 4 part2
Professional C# 4 and .NET 4
By Christian Nagel, Bill Evjen, Jay Glynn, Karli Watson, Morgan Skinner
极品不贵!!!!
Professional C# 4 and .NET 4 part1
Professional C# 4 and .NET 4
By Christian Nagel, Bill Evjen, Jay Glynn, Karli Watson, Morgan Skinner
极品不贵!!!!
Wrox.Professional.JavaScript.for.Web.Developers.2nd.Edition.Jan.2009.pdf
Chapter 1: What Is JavaScript? .1
Chapter 2: JavaScript in HTML 13
Chapter 3: Language Basics .23
Chapter 4: Variables, Scope, and Memory 79
Chapter 5: Reference Types 97
Chapter 6: Object-Oriented Programming .151
Chapter 7: Anonymous Functions 183
Chapter 8: The Browser Object Model .201
Chapter 9: Client Detection 229
Chapter 10: The Document Object Model 261
Chapter 11: DOM Levels 2 and 3 .317
Chapter 12: Events .365
Chapter 13: Scripting Forms .433
Chapter 14: Error Handling and Debugging 465
Chapter 15: XML in JavaScript 515
Chapter 16: ECMAScript for XML 547
Chapter 17: Ajax and JSON .567
Chapter 18: Advanced Techniques 589
Chapter 19: Client-Side Storage 617
Chapter 20: Best Practices .635
Chapter 21: Upcoming APIs 669
Chapter 22: The Evolution of JavaScript 703
Appendix A: JavaScript Libraries 759
Appendix B: JavaScript Tools 765
Index .773
Wrox.Professional.Linux.Kernel.Architecture.
Professional Linux® Kernel Architecture
Introduction xxvii
Chapter 1: Introduction and Overview 1
Chapter 2: ProcessManagement and Scheduling . 35
Chapter 3: Memory Management 133
Chapter 4: Virtual ProcessMemory 289
Chapter 5: Locking and Interprocess Communication . 347
Chapter 6: Device Drivers 391
Chapter 7: Modules 473
Chapter 8: The Virtual Filesystem 519
Chapter 9: The Extended Filesystem Family . 583
Chapter 10: Filesystems without Persistent Storage . 643
Chapter 11: Extended Attributes and Access Control Lists . 707
Chapter 12: Networks 733
Chapter 13: System Calls 819
Chapter 14: Kernel Activities 847
Chapter 15: Time management 893
Chapter 16: Page and Buffer Cache949
Chapter 17: Data Synchronization . 989
Chapter 18: Page Reclaim and Swapping. 1023
Chapter 19: Auditing 1097
Appendix A: Architecture Specifics . 1117
Appendix B:Working with the Source Code 1141
Appendix C: Notes on C . 1175
Appendix D: System Startup 1223
Appendix E: The ELF Binary Format . 1241
Appendix F: The Kernel Development Process 1267
Bibliography . 1289
Index 1293
Addison.Wesley.OpenGL.Programming.Guide.7th.Edition.Jul.2009.pdf
OpenGL®
Programming Guide
Seventh Edition
The Official Guide to
Learning OpenGL®, Versions 3.0 and 3.1
Dave Shreiner
The Khronos OpenGL ARB Working Group
这么经典的书,2分相当于白送了
ISO-IEC-14882-2003(E)-cpp
C++ 标准 2003 ISO-IEC-14882-2003(E)-cpp
Wrox.Beginning.Algorithms.Nov.2005.pdf
Product Description
A good understanding of algorithms, and the knowledge of when to apply them, is crucial to producing software that not only works correctly, but also performs efficiently. This is the only book to impart all this essential information-from the basics of algorithms, data structures, and performance characteristics to the specific algorithms used in development and programming tasks.
Packed with detailed explanations and instructive examples, the book begins by offering you some fundamental data structures and then goes on to explain various sorting algorithms. You’ll then learn efficient practices for storing and searching by way of hashing, trees, sets, and maps. The authors also share tips on optimization techniques and ways to avoid common performance pitfalls. In the end, you’ll be prepared to build the algorithms and data structures most commonly encountered in day-to-day software development.
What you will learn from this book
* The basics of algorithms, such as iteration and recursion
* Elementary data structures such as lists, stacks, and queues
* Basic and advanced sorting algorithms including insertion sort, quicksort, and shell sort
* Advanced data structures such as binary trees, ternary trees, and heaps
* Algorithms for string searching, string matching, hashing, and computational geometry
* How to use test-driven development techniques to ensure your code works as intended
* How to dramatically improve the performance of your code with hands-on techniques for profiling and optimization
Who this book is for
This book is for anyone who develops applications, or is just beginning to do so, and is looking to understand algorithms and data structures. An understanding of computer programming is beneficial.
Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.
Product Details
Paperback: 600 pages
Publisher: Wrox (November 7, 2005)
Language: English
ISBN-10: 0764596748
ISBN-13: 978-0764596742