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原创 创新工厂面试题详解 我的代码

原贴 http://blog.csdn.net/nokiaguy/article/details/6800209#cpp 运行结果:1 people caught 2 fishes People[00] took 1 fishes within tota

2011-09-23 01:05:27 708

原创 How to disable optimization when building WRK for easily debug?

How to disable optimization when building WRK for easily debug...  1.       Build AMD64 WRK a)       Edit /BASE/NTOS/BUILD/MAKEFILE.BUILDtargcopts = -Wp64 -Zi -Od -EHs-c- /Od -Gs12288 -G

2011-06-12 15:52:00 641

转载 Process, Thread, STA, MTA, COM object

进程相对于一个小城镇,线程相当于这个城镇里的居民,STA(单线程套间)相当于居民房,是私有的,MTA(多线程套间)相当于旅馆,是公用的,Com对象相当于居民房或旅馆里的物品.接下去就好理解了,一个小城镇(进程)里可以有很多很多的(居民)线程,这个城镇(进程)只有一间旅馆(MTA),但可以有很多很多的居民房(STA).只有居民(线程)进入了房间(居民房或旅馆,STA或MTA)以后才能使用该房间里的物

2010-04-08 00:13:00 587

原创 计算机经典书籍 - 关键就在"经典"二字

我收集的 "计算机基础理论, C/C++, Windows开发" 方面的经典中的经典书籍.../CLASSICBOOK│  ├─01.Fundamental│  ├─01.Programming.Language│  │  │  ISO-IEC-14882-2003(E)-cpp.pdf│  │  │  The C Programming Language-Kernighan & Ritchi

2010-02-28 21:49:00 1676 5

原创 A good ebook download web site

http://www.wowebook.com/

2010-02-18 17:46:00 694 1

visual assist x 10.9.2341.2 破解补丁

仅是破解补丁 请移步官网下载安装包 https://wholetomato.com/downloads Build 2341 Release date: 2019.08.05 Version 10.9.2341.2

2019-09-16

Visual Assist X 10.7.1908 破解 DLL

just replace it because some crack tools may not work

2012-07-07

very high performance file copy

very high performance file copy $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ cmd: set s=D:\sss.bin set d=D:\ddd.bin set sbuffio=1 set dbuffio=1 set buffsize=262144 set buffcount=32 set preAllocDeltaMB=16 del %d% MTCopy.exe %s% %d% %sbuffio% %dbuffio% %buffsize% %buffcount% %preAllocDeltaMB% $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Output: FileSize=410247600, Elapsed=2527 ms, Speed=162345706 bytes/s

2011-04-24

high performance MT COPY

high performance MT COPY 勿下,有更快的了...

2011-04-24

NtfsTree Ntfs Tree

自己写的工具,直接解析NTFS文件系统,让所有文件无处遁形,无论文件属性、安全访问设置、特殊文件夹、还是病毒恶意隐藏、或者NTFS元数据文件… 例子: NtfsTree.exe c:\ NtfsTree.exe c:\ full NtfsTree.exe c:\ notfull *.sys NtfsTree.exe c:\ notfull *.sys disk*.sys (查找C:\下所有 *.sys 但不包括 disk*.sys) 输出例子: [ROOT]c:\system volume information [-]MountPointManagerRemoteDatabase 0 -HS [-]Syscache.hve 23,855,104 --- [-]Syscache.hve.LOG1 262,144 -HS [-]Syscache.hve.LOG2 0 -HS [-]tracking.log 20,480 -HS

2010-09-02

Programming C# 4.0, 6th Edition

Book Description With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, and rich Internet applications using C# 4.0 with .NET’s database capabilities, UI framework (WPF), extensive communication services (WCF), and more. In this sixth edition, .NET experts Ian Griffiths, Matthew Adams, and Jesse Liberty cover the latest enhancements to C#, as well as the fundamentals of both the language and framework. You’ll learn concurrent programming with C# 4.0, and how to use .NET tools such as the Entity Framework for easier data access, and the Silverlight platform for browser-based RIA development. Learn C# fundamentals, such as variables, flow control, loops, and methods Build complex programs with object-oriented and functional programming techniques Process large collections of data with the native query features in LINQ Communicate across networks with Windows Communication Foundation (WCF) Learn the advantages of C# 4.0′s dynamic language features Build interactive Windows applications with Windows Presentation Foundation (WPF) Create rich web applications with Silverlight and ASP.NET About the Author Ian Griffiths is an independent WPF consultant, developer, speaker and Pluralsight instructor and a widely recognized expert on the subject. He lives in London but can often be found on various developer mailing lists and newsgroups, where a popular sport is to see who can get him to write the longest email in reply to the shortest possible question. Ian maintains a popular blog at http://www.interact-sw.co.uk/iangblog/ and is co-author of “Windows Forms in a Nutshell” and of “Mastering Visual Studio .NET”. Matthew is the Director of Development at Digital Healthcare Ltd. The last three years have kept him fully occupied in the development of a C#/.NET-based distributed imaging platform for healthcare applications. Before that, he studied Natural Sciences at Cambridge University, worked on banking and imaging applications in North America, became a fully-paid-up C++ junkie, and was the lead architect on software solutions for drug-discovery for a large US corporation. He thinks that .NET is a major philosophical stride forward for the computer industry: so much so that he almost doesn’t miss his first love – generics – in C#. He has written articles and given papers on the subject to both technical and non-technical audiences, and looks forward to the day when he doesn’t have to answer the question ‘So, what is .NET?’ any more! Jesse Liberty, “Silverlight Geek”, is a senior program manager for Microsoft Silverlight in the Silverlight Development Division where he is responsible for the creation of tutorials, videos and other content to facilitate the learning and use of Silverlight. Even before joining Microsoft, Jesse is well known in the industry in part because of his many bestselling books, including O’Reilly Media’s Programming .NET 3.5, Programming C# 3.0, Learning ASP.NET with AJAX and the soon to be published Programming Silverlight. He has over two decades experience writing software, consulting and training, with stints as at AT&T as a Distinguished Software Engineer and at Citibank as a Vice President in the Information Division. Book Details Paperback: 864 pages Publisher: O’Reilly Media; 6 edition (August, 2010) Language: English ISBN-10: 0596159838 ISBN-13: 978-0596159832

2010-08-18

Adison.Wesley.Linux.Kernel.Development.3rd.Edition.Jun.2010

Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book: An all-new chapter on kernel data structures Details on interrupt handlers and bottom halves Extended coverage of virtual memory and memory allocation Tips on debugging the Linux kernel In-depth coverage of kernel synchronization and locking Useful insight into submitting kernel patches and working with the Linux kernel community About the Author Robert Love is an open source programmer, speaker, and author who has been using and contributing to Linux for more than 15 years. He is currently senior software engineer at Google, where he was a member of the team that developed the Android mobile platform’s kernel. Prior to Google, he was Chief Architect, Linux Desktop, at Novell. Before Novell, he was a kernel engineer at MontaVista Software and Ximian. Love’s kernel projects include the p

2010-07-30

C++ 0x Standard - Final Committee Draft

ISO 2010 — All rights reserved ISO/IEC JTC1 SC22 WG21 N3092 Date: 2010-03-26 ISO/IEC IS 14882 ISO/IEC JTC1 SC22 Secretariat: ANSI Programming Languages — C++ Langages de programmation — C++ Warning This document is not an ISO International Standard. It is distributed for review and comment. It is subject to change without notice and may not be referred to as an International Standard. Recipients of this draft are invited to submit, with their comments, notification of any relevant patent rights of which they are aware and to provide supporting documentation. Document type: Draft International Standard Document stage: (30) Final Committee Draft Document Language: E

2010-07-01

Professional C# 4 and .NET 4 part2

Professional C# 4 and .NET 4 By Christian Nagel, Bill Evjen, Jay Glynn, Karli Watson, Morgan Skinner 极品不贵!!!!

2010-04-20

Professional C# 4 and .NET 4 part1

Professional C# 4 and .NET 4 By Christian Nagel, Bill Evjen, Jay Glynn, Karli Watson, Morgan Skinner 极品不贵!!!!

2010-04-20

Wrox.Professional.JavaScript.for.Web.Developers.2nd.Edition.Jan.2009.pdf

Chapter 1: What Is JavaScript? .1 Chapter 2: JavaScript in HTML 13 Chapter 3: Language Basics .23 Chapter 4: Variables, Scope, and Memory 79 Chapter 5: Reference Types 97 Chapter 6: Object-Oriented Programming .151 Chapter 7: Anonymous Functions 183 Chapter 8: The Browser Object Model .201 Chapter 9: Client Detection 229 Chapter 10: The Document Object Model 261 Chapter 11: DOM Levels 2 and 3 .317 Chapter 12: Events .365 Chapter 13: Scripting Forms .433 Chapter 14: Error Handling and Debugging 465 Chapter 15: XML in JavaScript 515 Chapter 16: ECMAScript for XML 547 Chapter 17: Ajax and JSON .567 Chapter 18: Advanced Techniques 589 Chapter 19: Client-Side Storage 617 Chapter 20: Best Practices .635 Chapter 21: Upcoming APIs 669 Chapter 22: The Evolution of JavaScript 703 Appendix A: JavaScript Libraries 759 Appendix B: JavaScript Tools 765 Index .773

2010-03-23

Wrox.Professional.Linux.Kernel.Architecture.

Professional Linux® Kernel Architecture Introduction xxvii Chapter 1: Introduction and Overview 1 Chapter 2: ProcessManagement and Scheduling . 35 Chapter 3: Memory Management 133 Chapter 4: Virtual ProcessMemory 289 Chapter 5: Locking and Interprocess Communication . 347 Chapter 6: Device Drivers 391 Chapter 7: Modules 473 Chapter 8: The Virtual Filesystem 519 Chapter 9: The Extended Filesystem Family . 583 Chapter 10: Filesystems without Persistent Storage . 643 Chapter 11: Extended Attributes and Access Control Lists . 707 Chapter 12: Networks 733 Chapter 13: System Calls 819 Chapter 14: Kernel Activities 847 Chapter 15: Time management 893 Chapter 16: Page and Buffer Cache949 Chapter 17: Data Synchronization . 989 Chapter 18: Page Reclaim and Swapping. 1023 Chapter 19: Auditing 1097 Appendix A: Architecture Specifics . 1117 Appendix B:Working with the Source Code 1141 Appendix C: Notes on C . 1175 Appendix D: System Startup 1223 Appendix E: The ELF Binary Format . 1241 Appendix F: The Kernel Development Process 1267 Bibliography . 1289 Index 1293

2010-03-11

Addison.Wesley.OpenGL.Programming.Guide.7th.Edition.Jul.2009.pdf

OpenGL® Programming Guide Seventh Edition The Official Guide to Learning OpenGL®, Versions 3.0 and 3.1 Dave Shreiner The Khronos OpenGL ARB Working Group 这么经典的书,2分相当于白送了

2010-03-04

Wrox.Beginning_microsoft_sql_server_2008_programming.7518603888.pdf

Beginning microsoft sql server 2008 programming

2010-02-21

Wrox.Professional.Microsoft.SQL.Server.2008.Programming.Apr.2009.pdf

Professional Microsoft SQL Server 2008 Programming

2010-02-21

Microsoft.Press.Microsoft.SQL.Server.2008.Internals.Mar.2009.pdf

Microsoft SQL Server 2008 Internals

2010-02-21

ISO-IEC-14882-2003(E)-cpp

C++ 标准 2003 ISO-IEC-14882-2003(E)-cpp

2010-02-19

Wrox.Beginning.Algorithms.Nov.2005.pdf

Product Description A good understanding of algorithms, and the knowledge of when to apply them, is crucial to producing software that not only works correctly, but also performs efficiently. This is the only book to impart all this essential information-from the basics of algorithms, data structures, and performance characteristics to the specific algorithms used in development and programming tasks. Packed with detailed explanations and instructive examples, the book begins by offering you some fundamental data structures and then goes on to explain various sorting algorithms. You’ll then learn efficient practices for storing and searching by way of hashing, trees, sets, and maps. The authors also share tips on optimization techniques and ways to avoid common performance pitfalls. In the end, you’ll be prepared to build the algorithms and data structures most commonly encountered in day-to-day software development. What you will learn from this book * The basics of algorithms, such as iteration and recursion * Elementary data structures such as lists, stacks, and queues * Basic and advanced sorting algorithms including insertion sort, quicksort, and shell sort * Advanced data structures such as binary trees, ternary trees, and heaps * Algorithms for string searching, string matching, hashing, and computational geometry * How to use test-driven development techniques to ensure your code works as intended * How to dramatically improve the performance of your code with hands-on techniques for profiling and optimization Who this book is for This book is for anyone who develops applications, or is just beginning to do so, and is looking to understand algorithms and data structures. An understanding of computer programming is beneficial. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved. Product Details Paperback: 600 pages Publisher: Wrox (November 7, 2005) Language: English ISBN-10: 0764596748 ISBN-13: 978-0764596742

2010-02-19

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