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并行处理与体系结构Computer Architecture
有关并行处理结构很不错的一本书
Chapter 1
Fundamentals of Computer Design
1.1
Introduction 2
1.2
Classes of Computers 4
1.3
Defining Computer Architecture 8
1.4
Trends in Technology 14
1.5
Trends in Power in Integrated Circuits 17
1.6
Trends in Cost 19
1.7
Dependability 25
1.8
Measuring, Reporting, and Summarizing Performance 28
1.9
Quantitative Principles of Computer Design 37
1.10
Putting It All Together: Performance and Price-Performance 44
1.11
Fallacies and Pitfalls 48
1.12
Concluding Remarks 52
1.13
Historical Perspectives and References 54
Case Studies with Exercises by Diana Franklin 55
Chapter 2
Instruction-Level Parallelism and Its Exploitation
2.1
Instruction-Level Parallelism: Concepts and Challenges 66
2.2
Basic Compiler Techniques for Exposing ILP 74
2.3
Reducing Branch Costs with Prediction 80
2.4
Overcoming Data Hazards with Dynamic Scheduling 89
2.5
Dynamic Scheduling: Examples and the Algorithm 97
2.6
Hardware-Based Speculation 104
2.7
Exploiting ILP Using Multiple Issue and Static Scheduling 114
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2010-09-16
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