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快速开发框架.源码 带数据库 NFine +LeaRun_6.3.4
快速开发框架.源码 带数据库 LeaRun_6.3.4模板
开发环境 :Asp.net + VS2010/2012/2013 + C# + SQL2008/2005/2012
包含:源码+开发文档
信息化系统快速开发框架的使用,大大地缩短了开发周期,提高了软件质量,同时也降低企业对软件研发人员编码水平要求。使得软件企业减少研发的时间和成本以及提升用户体验,从而能在竞争激烈的软件行业里脱颖而出,打造出优秀的软件产品,赢得客户的信赖。同样软件工程师有一套这样的开发神器在手,开发软件效率卓越,界面炫酷,定能赢得上司的赏识,升职加薪不在话下,迎娶白富美登上人生的巅峰也指日可待。
界面炫酷,用户体验好,3种界面风格16套皮肤一键切换、用户体验会让你爱不释手
远离加班!一套能节约80%开发时间的快速开发框架!
动态接口、动态表单、动态视图、动态Excel导入模板,都可以动态配置,小声点再动态老板就会自己干,你要失业了!
灵活、细粒度的权限控制,能满足各种应用场合!
专业的研发团队,优质的售后服务,堪称行业典范、业界良心!
帮企业快速地实现各种通用功能,结合系统原有的通用权限管理功能!
快速地开发出各种项目应用系统。让企业开发一个系统变得非常轻松!
符合RBAC 灵活不仅符合国际通用标准,又能满足国内的小型软件项目的灵活设置需求!
文档齐全 支持二次开发提供完善的接口函数调用说明、开放接口、开放源码、开放数据库结构设计!
分层理念 SOA理念程序可以采用不同的实施策略、架构需求、方便维护、方便扩展!
有价值且优秀的产品,这样您就有了市场需求了!
适用于OA、网站、电子政务、ERP、CRM等基于B/S架构的应用软件系统的快速开发框架!
支持多开发语言 多界面支持B/S、C/S系统,可以支持Java、PHP 等多种 语言开发项目的接口功能 !
2018-04-15
pv3d api 中文
PAPER ON ERVIS NPAPER ISION PE IS ON PERVI IO APER SI PA
AP VI ONPA RV IO PA SI PA ER SI NP PE ON AP VI ION AP
PERVI ON PE VISIO APER IONPA RV IO PA RVIS NP PE IS ONPAPE
ER NPAPER IS PE ON PE ISIO AP IO PA ER SI NP PER
RV PA RV SI ERVISI NP ER IO PE VISIO AP VISI PA RV3D
______________________________________________________________________
papervision3d.org + blog.papervision3d.org + osflash.org/papervision3d
Copyright 2006-2008 (c) Carlos Ulloa Matesanz, noventaynueve.com.
Core Team :
Carlos Ulloa
John Grden
Ralph Hauwert
Tim Knip
Andy Zupko
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
2010-05-31
ape_a0452d物理引擎
ape_a0452d物理引擎
06-21-07 Version 0.45a
Two new properties for much greater stability - constraintCycles and constraintCollisionCycles
Group now takes collideInternal setting as a parameter in the constructor.
Fixed a bug where certain particles/constraints would be drawn before their parent hierarchy was added to the engine
Corrected misc documentation errors/omissions
New Demo - walker robot
06-01-07 Version 0.4a
Changed license to MIT
Groups added.
Composites added.
Fixed a bug with SpringConstraint restLength <= 0. Thanks to Robert Brisita.
Added a base class, AbstractItem, the parent of both constraints and particles for better OOD
Fixed particles are no longer repainted, unless new property 'alwaysRepaint' is true -- improves performance
Some performance tweaks, especially with loops.
The 'container' property for particles and constraints renamed to 'sprite', for clarity.
The APEngine.container property is now of type DisplayObjectContainer, not Sprite.
Renamed 'rotation' to 'radian' in RectangleParticle to be consistent with SpringConstraint. Thanks to Robert Brisita
Removed corner particles and edge particles due to grouping issue. The same effect can be recreated with Composites, or Groups
05-02-07 - Version 0.3
Improvements to the SpringConstraint including much better collision response
Many API additions for easier painting and attaching DisplayObjects
Fixed a bug with adding forces. AbstractParticle.addForce() was altering the 'force' array in APEngine.
Changed the default painting methods to be faster and better designed.
Painting cycle is now managed by APEngine, not the user.
10-13-06 - Version 0.2
Initial release
2010-05-31
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