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原创   C#中堆栈(Stack)和队列(Queue)

C#中堆栈(Stack)和队列(Queue)一. 什么是堆?(Heap)堆是无序的,是一片不连续的内存域,由用户自己来控制和释放,如果用户自己不释放的话,当内存达到一定的值时,通过垃圾回收器(GC)来回收。是程序运行期间动态分配的内存空间,你可以根据程序的运行情况来确定要分配的堆内存的大小。二. 什么是栈?(Stack)栈是有顺序的,是一片连续的内存域,保持着先进后出的原则,有...

2020-02-20 15:05:20 815

原创 FFmpeg Unity Bind简单使用

FFmpeg Unity Bind:是一款针对windows,Mac OS ,Android, IOS 录频,以及对视频进行剪裁,合并,修改转码的高效插件;今天我们来简单了解一下插件的具体用法了;插件官方下载地址:https://assetstore.unity.com/packages/tools/video/ffmpeg-unity-bind-93622插件及DemoCSDN下...

2019-08-14 10:02:56 5728 8

原创 Unity 移动设备内嵌网页《UniWebView2.7》的基本使用

前言:《UniWebView》可以向Unity移动端app中添加网页试图;本文使用插件为:UniWebView 2.7功能:加载本地和网络网页进行浏览官方插件下载地址:https://assetstore.unity.com/packages/tools/network/uniwebview-3-92605(最新3.13.0)插件及demo下载地址:https://down...

2019-06-19 14:28:31 921

原创 Unity 插件及资源28G列表

本人收集在此公布28G Unity插件列表 来供有缘人下载。 下载链接:https://download.csdn.net/download/qq_41853535/10885764 If you have any questions, please Add:qq 1083787402 插件及资源列表如下:CCGKit v1.07 exportedCo...

2019-06-19 12:26:00 2407 3

翻译 unity内部打开web网页-《Embedded Browser》插件的使用!

前言:这里长话短说,插件下载:unity Asset Store  :https://assetstore.unity.com/packages/tools/gui/embedded-browser-55459插件导入:导入插件,打开demo文件夹,直接打开SimpleBrowser场景。点击BrowserGUI查看其身上的脚本Browser 可以改变器属性url来改变运行即打...

2018-11-22 18:59:56 15296 20

Unity Final IK

Final.IK专门为 Unity 平台开发动画工具。Final IK 是反向运动学解决方案 相比较unity的自带IK系统,final ik 设置更加方便,用途更广.有很多情景化的应用,如针对和物体交互的动作系统. 用好这个插件,就可以使用少量的固定动画,在此基础上融合IK 动作,做出千变万化的交互动作! 对于制作rpg,fps游戏非常有用.

2022-06-01

unity_FFmpeg.rar

此插件是一款针对windows,Mac OS ,Android, IOS  录频,以及对视频进行剪裁,合并,修改转码的高效插件;

2019-08-13

UniWebView2.7

UniWebView 使用此插件可以向您的unity 移动端应用中添加网页试图组件,来实现应用内打开本地网页及网络网页,可以使用浏览网页及播放视频。 并且完整支持JavaSvript 。您可以通过调节绝对值或引用unity ui元素的相对值来随意的改变视窗的位置 及大小。目前暂时不支持pc平台。

2019-06-19

unity资源插件28G

在此公布28G unity插件,以及unity官方资源,来供有缘人下载开发。 资源列表地址:

2018-12-29

Unity Post Processing Profiles v2.1

Post processing 2 profiles for PC/Mac and Mobile 12 different settings for Post Processing. With the help of these settings you could get realistic graphics just in few clicks. Effects: UE, Cry, Realistic, Lomo, Crazy, Camera Bw, Camera1, Blood, Purple, Cinematic, Narc, Vice, Horror. Also there are 4 graphic settings: low, medium, high and mobile ---If you have any questions, please Add:qq 1083787402

2018-12-26

Bakery GPU Lightmapper1.4

Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive. NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher). Doesn't support AMD cards for baking. Tested on everything from Unity 5.6 to 2018.2. Resulting lightmaps are compatible with all platforms. Features: - Physically correct baked lighting. All results were compared against Mitsuba offline renderer. - Performance: uses GPU for ray-tracing. - Uses NVidia AI Denoiser to remove noise, powered by deep learning. - Fixes common baking artifacts, such as lighting leaks and UV seams. - Global Illumination (supports custom shaders). - Sky lighting (HDRI or color). - Emissive textured meshes. - IES Lights. - Directional, point, spot light sources. - Materials: supports albedo, emissive, opacity. - Can produce both complete and indirect lightmaps, or even mix both per-light. - Can produce shadowmasks. - Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse. - Selective render is supported. - Light probes. - Automatic atlas packing. - Supports Mesh Renderers and Terrains. - Supports LODs. - Supports baked prefabs. ---如有问题请联系qq1083787402

2018-12-26

Embedded Browser插件demo及源码

unity打开web网页插件--《Embedded Browser》demo及源码

2018-11-22

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