Python Algorithms - Mastering Basic Algorithms in the Python Language
Python Algorithms - Mastering Basic Algorithms in the Python Language
Python 3.6 官方文档 (html)
Python 3.6 官方文档 (html)
Computer Graphics with OpenGL, 4th Edition
Computer Graphics with OpenGL, 4th Edition
计算机图形学 第三版 中文版
Computer Graphics Using OpenGL, 3rd Edition 中文版 (计算机图形学)
Computer Graphics Principles and Practice, 3rd Edition
Computer Graphics Principles and Practice, 3rd Edition
极客与团队
《极客与团队》是一本写给程序员看的,教你怎么交朋友,怎么影响团队中的其他人。书中充满了操作性极强的建议和意见,让你在技术团队中过得更开心,变得更有效率,更加如鱼得水。《极客与团队》旨在帮助程序员改进理解他人,与人沟通,以及与人合作的能力,进而在编写软件的过程中变得更有效率。
《极客与团队》适合那些想要更上一层楼并编写出色软件的程序员阅读,也适合软件项目和团队的管理者自己或组织团队成员阅读和参考。
Mastering Algorithms with Perl
Many programmers would love to use Perl for projects that involve heavy lifting, but miss the many traditional algorithms that textbooks teach for other languages. Computer scientists have identified many techniques that a wide range of programs need, such as:
Fuzzy pattern matching for text (identify misspellings!)
Finding correlations in data
Game-playing algorithms
Predicting phenomena such as Web traffic
Polynomial and spline fitting
Using algorithms explained in this book, you too can carry out traditional programming tasks in a high-powered, efficient, easy-to-maintain manner with Perl.This book assumes a basic understanding of Perl syntax and functions, but not necessarily any background in computer science. The authors explain in a readable fashion the reasons for using various classic programming techniques, the kind of applications that use them, and -- most important -- how to code these algorithms in Perl.If you are an amateur programmer, this book will fill you in on the essential algorithms you need to solve problems like an expert. If you have already learned algorithms in other languages, you will be surprised at how much different (and often easier) it is to implement them in Perl. And yes, the book even has the obligatory fractal display program.There have been dozens of books on programming algorithms, some of them excellent, but never before has there been one that uses Perl.The authors include the editor of The Perl Journal and master librarian of CPAN; all are contributors to CPAN and have archived much of the code in this book there."This book was so exciting I lost sleep reading it." Tom Christiansen
Advanced Perl Programming, 2nd Edition
With a worldwide community of users and more than a million dedicated programmers, Perl has proven to be the most effective language for the latest trends in computing and business.
Every programmer must keep up with the latest tools and techniques. This updated version of Advanced Perl Programming from O'Reilly gives you the essential knowledge of the modern Perl programmer. Whatever your current level of Perl expertise, this book will help you push your skills to the next level and become a more accomplished programmer.
O'Reilly's most high-level Perl tutorial to date, Advanced Perl Programming, Second Edition teaches you all the complex techniques for production-ready Perl programs. This completely updated guide clearly explains concepts such as introspection, overriding built-ins, extending Perl's object-oriented model, and testing your code for greater stability.
Other topics include:
Complex data structures
Parsing
Templating toolkits
Working with natural language data
Unicode
Interaction with C and other languages
In addition, this guide demystifies once complex topics like object-relational mapping and event-based development-arming you with everything you need to completely upgrade your skills.
Praise for the Second Edition:
"Sometimes the biggest hurdle to problem solving isn't the subject itself but rather the sheer number of modules Perl provides. Advanced Perl Programming walks you through Perl's TMTOWTDI ("There's More Than One Way To Do It") forest, explaining and comparing the best modules for each task so you can intelligently apply them in a variety of situations." --Rocco Caputo, lead developer of POE
"It has been said that sufficiently advanced Perl code is indistinguishable from magic. This book of spells goes a long way to unlocking those secrets. It has the power to transform the most humble programmer into a Perl wizard." --Andy Wardley
"The information here isn't theoretical. It presents tools and techniques for solving real problems cleanly and elegantly." --Curtis 'Ovid' Poe
" Advanced Perl Programming collects hard-earned knowledge from some of the best programmers in the Perl community, and explains it in a way that even novices can apply immediately." --chromatic, Editor of Perl.com
高级Perl编程
无论你的Perl知识深浅如何,本书都将使你登堂入室,成为成功的程序员。在此你能学到产品级Perl程序所需的复杂技术。本书解释了操纵数据和对象的方法,而此前这些方法还被认为是一种魔术。而且,本书在更广阔的环境中讨论Perl,给你所需的处理网络,数据库和图形化用户界面的背景知识。对于Perl内部工作的探讨将帮助你更有效率的编程,使你学会如何在C中嵌入Perl,在Perl中嵌入C。
一, 数据引用与匿名存储
二, 实现复杂的数据结构
三, Typeglob和符号表
四, 子例程引用与闭色
五, Eval
六, 模块
七, 面向对象编程
第八章 面向对象:下面的几步
第九章 绑定
第十章 持续性
第十一章 对象持续性的实现
第十二章 使用套接字进行网络编程
第十三章 网络计算:RPC的实现
第十四章 使用TK进行用户界面编程
第十五章 GUI实例:Tetris
第十六章 GUI实例:Man页面查看器
第十七章 模板驱动的代码生成
第十八章 扩展Perl:第一课
第十九章 Perl的嵌入:简单的方式
第二十章 Perl的内部工作
附录一 TK组件参考
附录二 语法概要
词汇表
Programming Perl, 2nd Edition
Programming Perl, 2nd Edition is the authoritative guide to Perl version 5, the scripting utility that has established itself as the programming tool of choice for the World Wide Web, UNIX system administration, and a vast range of other applications. Version 5 of Perl includes object-oriented programming facilities. The book is coauthored by Larry Wall, the creator of Perl.Perl is a language for easily manipulating text, files, and processes. It provides a more concise and readable way to do many jobs that were formerly accomplished (with difficulty) by programming with C or one of the shells. Perl is likely to be available wherever you choose to work. And if it isn't, you can get it and install it easily and free of charge.This heavily revised second edition of Programming Perl contains a full explanation of the features in Perl version 5.003. Contents include:
An introduction to Perl
Explanations of the language and its syntax
Perl functions
Perl library modules
The use of references in Perl
How to use Perl's object-oriented features
Invocation options for Perl itself, and also for the utilities that come with Perl
Other oddments: debugging, common mistakes, efficiency, programming style, distribution and installation of Perl, Perl poetry, and so on.
Perl Cookbook
The Perl Cookbook is a comprehensive collection of problems, solutions, and practical examples for anyone programming in Perl. Topics range from beginner questions to techniques that even the most experienced of Perl programmers will learn from. More than just a collection of tips and tricks, the Perl Cookbook is the long-awaited companion volume to Programming Perl, filled with previously unpublished Perl arcana.The Perl Cookbook contains thousands upon thousands of examples ranging from brief one-liners to complete applications. Covered topic areas spread across nearly four hundred separate "recipes," including:
Manipulation of strings, numbers, dates, arrays, and hashes
Reading, writing, and updating text and binary files
Pattern matching and text substitutions
Subroutines, libraries, and modules
References, data structures, objects, and classes
Signals and exceptions
Accessing text, hashes, and SQL databases
Screen addressing, menus, and graphical applications
Managing other processes
Writing secure scripts
Client-server programming
Internet applications programming with mail, news, ftp, and telnet
These recipes were rigorously reviewed by scores of the best minds inside and outside Perl, foremost of which was Larry Wall, the creator of Perl himself.The Perl Cookbook is written by Tom Christiansen, Perl evangelist and coauthor of the bestselling Programming Perl and Learning Perl; and Nathan Torkington, Perl trainer and co-maintainer of the Perl Frequently Asked Questions list.
Perl Cookbook, 2nd Edition
Find a Perl programmer, and you'll find a copy of Perl Cookbook nearby. Perl Cookbook is a comprehensive collection of problems, solutions, and practical examples for anyone programming in Perl. The book contains hundreds of rigorously reviewed Perl "recipes" and thousands of examples ranging from brief one-liners to complete applications.The second edition of Perl Cookbook has been fully updated for Perl 5.8, with extensive changes for Unicode support, I/O layers, mod_perl, and new technologies that have emerged since the previous edition of the book. Recipes have been updated to include the latest modules. New recipes have been added to every chapter of the book, and some chapters have almost doubled in size.Covered topic areas include:
Manipulating strings, numbers, dates, arrays, and hashes
Pattern matching and text substitutions
References, data structures, objects, and classes
Signals and exceptions
Screen addressing, menus, and graphical applications
Managing other processes
Writing secure scripts
Client-server programming
Internet applications programming with mail, news, ftp, and telnet
CGI and mod_perl programming
Web programming
Since its first release in 1998, Perl Cookbook has earned its place in the libraries of serious Perl users of all levels of expertise by providing practical answers, code examples, and mini-tutorials addressing the challenges that programmers face. Now the second edition of this bestselling book is ready to earn its place among the ranks of favorite Perl books as well.Whether you're a novice or veteran Perl programmer, you'll find Perl Cookbook, 2nd Edition to be one of the most useful books on Perl available. Its comfortable discussion style and accurate attention to detail cover just about any topic you'd want to know about. You can get by without having this book in your library, but once you've tried a few of the recipes, you won't want to.
Learning Perl, 3rd Edition
If you ask Perl programmers today what book they relied on most when they were learning Perl, you'll find that an overwhelming majority will name Learning Perl--also known affectionately as "the Llama." The first edition of Learning Perl appeared in 1993 and has been a bestseller ever since. Written by two of the most prominent and active members of the Perl community, this book is the quintessential tutorial for the Perl programming language.Perl began as a tool for Unix system administrators, used for countless small tasks throughout the workday. It has since blossomed into a full-featured programming language on practically every computing platform, and is used for web programming, database manipulation, XML processing, and (of course) system administration--all this while still remaining the perfect tool for the small daily tasks it was designed for. Perl is quick, fun, and eminently useful. Many people start using Perl because they need it, but they continue to use Perl because they love it.The third edition of Learning Perl has not only been updated for Perl 5.6, but has also been rewritten from the ground up to reflect the needs of programmers learning Perl today. Informed by their years of success at teaching Perl as consultants, the authors have re-engineered the book to better match the pace and scope appropriate for readers trying to get started with Perl, while retaining the detailed discussion, thorough examples, and eclectic wit for which the book is famous.This edition of the Llama includes an expanded and more gently-paced introduction to regular expressions, new exercises and solutions designed so readers can practice what they've learned while it's still fresh in their minds, and an overall reworking to bring Learning Perl into the new millennium.Perl is a language for getting your job done. Other books may teach you to program in Perl, but this book will turn you into a Perl programmer.
Python Cookbook, 3rd Edition
If you need help writing programs in Python 3, or want to update older Python 2 code, this book is just the ticket. Packed with practical recipes written and tested with Python 3.3, this unique cookbook is for experienced Python programmers who want to focus on modern tools and idioms.
Programming Python, 4th Edition
Quick Python tour: Build a simple demo that includes data representation, object-oriented programming, object persistence, GUIs, and website basics
System programming: Explore system interface tools and techniques for command-line scripting, processing files and folders, running programs in parallel, and more
GUI programming: Learn to use Python’s tkinter widget library
Internet programming: Access client-side network protocols and email tools, use CGI scripts, and learn website implementation techniques
More ways to apply Python: Implement data structures, parse text-based information, interface with databases, and extend and embed Python
Learning Python, 5th Edition
Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages.
Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code.
Explore Python’s major built-in object types such as numbers, lists, and dictionaries
Create and process objects with Python statements, and learn Python’s general syntax model
Use functions to avoid code redundancy and package code for reuse
Organize statements, functions, and other tools into larger components with modules
Dive into classes: Python’s object-oriented programming tool for structuring code
Write large programs with Python’s exception-handling model and development tools
Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing
Program Arcade Games With Python and Pygame, 4th Edition
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Fourth Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.
After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms.
Table of Contents
Cover
Title
Copyright
Dedication
Contents at a Glance
Contents
About the Author
Introduction
Chapter 1: Before Getting Started…
Chapter 2: Create a Custom Calculator
Chapter 3: What Is a Computer Language?
Chapter 4: Quiz Games and If Statements
Chapter 5: Guessing Games with Random Numbers and Loops
Chapter 6: Introduction to Graphics
Chapter 7: Back to Looping
Chapter 8: Introduction to Lists
Chapter 9: Introduction to Animation
Chapter 10: Functions
Chapter 11: Controllers and Graphics
Chapter 12: Bitmapped Graphics and Sound
Chapter 13: Introduction to Classes
Chapter 14: Introduction to Sprites
Chapter 15: Libraries and Modules
Chapter 16: Searching
Chapter 17: Array-Backed Grids
Chapter 18: Sorting
Chapter 19: Exceptions
Chapter 20: Recursion
Chapter 21: Formatting
Chapter 22: Exercises
Exercise 1: Custom Calculators
Exercise 2: Create-a-Quiz
Exercise 3: Camel
Exercise 4: Create-a-Picture
Exercise 5: Loopy Lab
Exercise 6: Adventure!
Exercise 7: Animation
Exercise 8: Functions
Exercise 9: User Control
Exercise 10: Bitmapped Graphics and User Control
Exercise 11: Classes and Graphics
Exercise 12: Sprite Collecting
Exercise 13: Sprite Moving
Exercise 14: Spell Check
Exercise 15: Final Exercise
Index
Machine Learning in Action (机器学习实战)
It's been said that data is the new "dirt"—the raw material from which and on which you build the structures of the modern world. And like dirt, data can seem like a limitless, undifferentiated mass. The ability to take raw data, access it, filter it, process it, visualize it, understand it, and communicate it to others is possibly the most essential business problem for the coming decades.
"Machine learning," the process of automating tasks once considered the domain of highly-trained analysts and mathematicians, is the key to efficiently extracting useful information from this sea of raw data. By implementing the core algorithms of statistical data processing, data analysis, and data visualization as reusable computer code, you can scale your capacity for data analysis well beyond the capabilities of individual knowledge workers.
Machine Learning in Action is a unique book that blends the foundational theories of machine learning with the practical realities of building tools for everyday data analysis. In it, you'll use the flexible Python programming language to build programs that implement algorithms for data classification, forecasting, recommendations, and higher-level features like summarization and simplification.
As you work through the numerous examples, you'll explore key topics like classification, numeric prediction, and clustering. Along the way, you'll be introduced to important established algorithms, such as Apriori, through which you identify association patterns in large datasets and Adaboost, a meta-algorithm that can increase the efficiency of many machine learning tasks.
机器学习实战
机器学习是人工智能研究领域中一个极其重要的研究方向,在现今的大数据时代背景下,捕获数据并从中萃取有价值的信息或模式,成为各行业求生存、谋发展的决定性手段,这使得这一过去为分析师和数学家所专属的研究领域越来越为人们所瞩目。
本书第一部分主要介绍机器学习基础,以及如何利用算法进行分类,并逐步介绍了多种经典的监督学习算法,如k近邻算法、朴素贝叶斯算法、Logistic回归算法、支持向量机、AdaBoost集成方法、基于树的回归算法和分类回归树(CART)算法等。第三部分则重点介绍无监督学习及其一些主要算法:k均值聚类算法、Apriori算法、FP-Growth算法。第四部分介绍了机器学习算法的一些附属工具。
全书通过精心编排的实例,切入日常工作任务,摒弃学术化语言,利用高效的可复用Python代码来阐释如何处理统计数据,进行数据分析及可视化。通过各种实例,读者可从中学会机器学习的核心算法,并能将其运用于一些策略性任务中,如分类、预测、推荐。另外,还可用它们来实现一些更高级的功能,如汇总和简化等。
Beginning Python Games Development With PyGame, 2nd Edition
Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, Second Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.
In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
What you’ll learn
How to use PyGame with Python for game development
How to create visuals; do event handling; and more
How to do 3D game development using Python
How to add media elements
How to create visually dynamic backgrounds by integrating some OpenGL and more into your Python-based game
How to build a game project step by step
Who this book is for
This book is for Python coders wanting to learn how to build their first games. Game developers who may be new to Python and PyGame can use this book; a Python primer is included.
Making Games with Python & Pygame
Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. Pygame itself has been downloaded millions of times, and has had millions of visits to its website.
uvm-1.2源代码与应用实例
uvm-1.2源代码与官方实例
Python - 与孩子一起学编程 (中文版)
一本老少咸宜的编程入门奇书!一册在手,你完全可以带着自己的孩子,跟随Sande父子组合在轻松的氛围中熟悉那些编程概念,如内存、循环、输入和输出、数据结构和图形用户界面等。这些知识一点儿也不高深,听起来备感亲切,书中言语幽默风趣而不失真义,让学习过程充满乐趣。细心的作者还配上了孩子们都喜欢的可爱漫画和经过运行测试的程序示例,教你用最易编写和最易理解的Python语言,写出你梦想中的游戏程序。
“Hello, World!我来了!”编程乐趣无穷,起点就在脚下,请引导你的孩子走进这奇妙的世界。无论是中小学生还是其他初学者,都可以跟随本书学习Python编程,并过渡到任何其他语言,重要的是你将学会思考问题和解决问题的方法。
Python 3.5 官方文档
Python 3.5 官方文档
Python参考手册 第4版
本书是权威的Python语言参考指南,内容涉及核心Python语言和Python库的最重要部分。本书内容简洁扼要、可读性强,书中还包括了一些没有在Python官方文档或其他资料中出现过的一些高级的主题。
这一版在内容上进行了全面更新,介绍了Python 2.6和Python 3新引入的编程语言特性和库模块,同时还分析了Python程序员面临的如下难题:是应继续使用现有的Python代码,还是应制定计划将其移植到Python 3?
Python编程指南
本书是一本全面介绍Python语言的书籍,作者首先简明扼要地介绍了Python的语句、模块、数据类型、函数和模块等基础知识,然后通过大量的示例程序,详细介绍了Python在Tkinter脚本、数据库、数学/科学函数、服务器、字符串和其他数据类型、系统操作、游戏和人工智能方面的应用。并且作者将Python的FAQ放在本书的附录中,方便读者查阅。
UVM Users Guide 1.2
UVM Users Guide 1.2
UVM Class Reference Manual 1.2
Verification has evolved into a complex project that often spans internal and external teams, but the discontinuity
associated with multiple, incompatible methodologies among those teams has limited productivity. The Universal
Verification Methodology (UVM) 1.2 Class Reference addresses verification complexity and interoperability within
companies and throughout the electronics industry for both novice and advanced teams while also providing
consistency. While UVM is revolutionary, being the first verification methodology to be standardized, it is also
evolutionary, as it is built on the Open Verification Methodology (OVM), which combined the Advanced
Verification Methodology (AVM) with the Universal Reuse Methodology (URM) and concepts from the e Reuse
Methodology (eRM). Furthermore, UVM also infuses concepts and code from the Verification Methodology Manual
(VMM), plus the collective experience and knowledge of the 300+ members of the Accellera Universal Verification
Methodology Work Group (UVMWG) to help standardize verification methodology.
UVM 1.1 应用指南及源代码分析
包括UVM的应用分析和UVM 1.1的源码分析,UVM入门的好资料。
IEEE Standard for SystemVerilog
The definition of the language syntax and semantics for SystemVerilog, which is a unified
hardware design, specification, and verification language, is provided. This standard includes
support for modeling hardware at the behavioral, register transfer level (RTL), and gate-level
abstraction levels, and for writing testbenches using coverage, assertions, object-oriented
programming, and constrained random verification. The standard also provides application
programming interfaces (APIs) to foreign programming languages.
编译原理 Compilers: Principles, Techniques, and Tools
本书全面、深入地探讨了编译器设计方面的重要主题,包括词法分析、语法分析、语法制导定义和语法制导翻译、运行时刻环境、目标代码生成、代码优化技术、并行性检测以及过程间分析技术,并在相关章节中给出大量的实例。与上一版相比,本书进行了全面的修订,涵盖了编译器开发方面的最新进展。
现代编译程序设计
《现代编译程序设计》全面地介绍了现代编译技术,结构上分为通用编译技术和高级编译技术两大部分。第一部分介绍通用的编译程序实现技术,包括词法和语法分析、上下文处理、代码生成以及存储器管理的一般方法。第二部分介绍特定范型语言的高级编译技术,包括命令式语言、面向对象语言、逻辑式语言、函数式语言及并行 / 分布式语言的上下文处理和代码生成等内容。《现代编译程序设计》注重编译程序的具体实现和优化技术,实例丰富,具有很强的可读性和实用性。 《现代编译程序设计》可作为高校计算机专业本科和研究生编译程序设计课程的教科书,也可供从事计算机软件开发的人员参考。
Operating System Concepts, 6th edition
本书是计算机类专业操作系统课程的一本经典教材,自第一版问世以来,经历了近20年的锤炼,被认为是该课程教材的一本"圣经"。它对操作系统的概念和基本原理给出了清晰的阐述。本书所涉及的基本概念和算法均基于当前商用操作系统,并在非特定操作系统的通用环境中展开讲解。书中介绍了大量与流行操作系统相关的实现技术,包括Solaris2、Linux、Windows NT、Windows 2000、OS/2和Apple Macintosh操作系统。此版包括了线程、Windows 2000的新章节,并新增了客户/服务器模型和网络文件系统、嵌入式操作系统、实时操作系统、分布式操作系统等。