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go_recipes.pdf
Go, also commonly referred to as Golang, is a general-purpose programming language conceived at Google in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson. The language first appeared in November 2009 as an open source project. The Go open source project is available at https://github.com/golang/go. Version 1.0 of Go was released in March 2012, providing a stable version that includes language specification, standard libraries, and custom tools. Go borrows the basic syntax of C and has the same philosophy as C: Enable maximum capability with a minimum set of features. You can say that Go is a modern C with the productivity of a dynamically typed language, although it is a statically typed language.
The Go web site (https://golang.org/) defines Go this way: “Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.
2019-11-08
Mastering the C++ 17 STL
In this book, I'll teach you the most important features of the C++17 standard library. In the interest of brevity, I omit some parts, such as the aforementioned ; but we'll cover the entire modern STL (every standard container and every standard algorithm), plus such important topics as smart pointers, random numbers, regular expressions, and the new-in-C++17 library.
2019-01-08
The Definite Guide to Grails 2, 2012
经典Grails书籍,针对Grails 2的升级版本,作者是:
Graeme Rocher (Grails作者)
Jwff Scott Brown
2013-03-03
Griffon In Action
简单的说 Griffon 就是通过Grails或者Rails一样的便利程序库开发桌面应用程序
Griffon’s goal is to bring the simplicity and productivity of modern web application frameworks like Grails and Rails to desktop development. Griffon leverages years of experience and lessons learned by Grails, Groovy, Rails, Ruby, Java Desktop, and Java developers and their communities. Griffon has adopted many of those languages’ and frameworks’ best practices, including Model-View-Controller, convention-over-configuration, a modern dynamic language (Groovy), domain-specific languages ( DSL s),and the builder pattern.
2013-02-24
GRAILS IN ACTION
As with any new undertaking, you never know what you’re getting yourself into when
you write a book for the first time. Fortunately, we had a great team at Manning to
guide us through the process and help us create something we can be proud of. We
would like to thank everyone involved in the production of this book. Particular
thanks go to our development editor, Cynthia Kane, who put up with late-night tele-
phone conferences and kept our motivation high. Our copy editor, Andy Carroll, did
a marvelous job of tightening up our prose, and he picked up a number of ambigui-
ties and inconsistencies.
2009-08-17
英雄无敌2(源代码)
英雄无敌2的源代码,包括:
1) 编辑器
2) 游戏引擎
3) 图像&音效处理
4) 游戏逻辑
不包括游戏所需资源,需要自行从已安装的英雄无敌2中提取(DATA和MAPS)
编写游戏非常好的参考 :-)
2009-08-07
O'Reilly Beautiful Architecture
本书作为O'Reilly 2007年度知名作品《美丽的代码》的续作,其领域和作品目的包括:引导软件设计师和架构师们选择的常见问题、逻辑架构以及剖析内部的层级,来构建开发可用的、稳定的、高效的、可维护的、可移植的当然还是优美的软件的能力。
2009-02-23
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