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Jude Community 5.4

一个比较简单,但又好使的UML建模工具 个人比较喜欢 是社区开发版的,所以是免费版的

2008-11-27

Beginning.Python

Beginning Python Wrox | ISBN: 0764596543 | 696 pages | August 5, 2005 | PDF | 5 Mb * This tutorial offers readers a thorough introduction to programming in Python 2.4, the portable, interpreted, object-oriented programming language that combines power with clear syntax * Beginning programmers will

2008-11-12

Beginning.Game.Development.with.Python.and.Pygame

Product Description Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you’ve yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you’ve been spending a lot of time thinking about a game idea of your own, or are exploring the possibility of making a career of this vibrant and growing industry. But where should you begin? Beginning Game Development with Python and Pygame is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. Authored by industry veteran and Python expert Will McGugan, who most recently worked on the MotorStorm game for Play Station 3, you’ll be privy to insights that will not only help you to exploit PyGame to its maximum potential, but also make you a more creative and knowledgeable games developer all round. * Learn how to create advanced games by taking advantage of the popular open source Python programming language and Pygame games development library. * Learn about coding gaming preferences, sound, visual effects, and joystick/keyboard interaction. * Discover the concepts that are crucial to success in todays gaming industry, such as support for multiple platforms, and granting users the ability to extend and customize your games. What you’ll learn * Take advantage of Python and the Pygame library to build compelling cross-platform games. * Learn to best use these technologies to turn your dream game into reality. * Create professional games by accounting for sound, special effects, and user interaction through the joystick and keyboard. * Build both two- and three-dimensional games, and learn more about the factors that contribute to choosing one approach over the other. * Provide users with the means for extending your games through level creation and custom modifications as a means to build a vibrant community around your product. * Package your games in a manner that allows even novice computer users to install, use, and update your games with ease. Who is this book for? This book has been written for any budding games developer. While knowledge of the Python language helps, it isn’t required. To help new programmers along, two early chapters are devoted to an overview of Python. About the Apress Beginning Series The Beginning series from Apress is the right choice to get the information you need to land that crucial entry-level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know, but without needless theory and filler. You’ll build your skill set by learning how to put together real-world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there. It is your trusted guide through unfamiliar territory! About the Author Will McGugan is a software developer currently living and working in North West England. He has worked in video games and computer graphics since the early days of 3D and has created several shareware games in his spare time. Currently Will works for Evolution Studios, one of the world’s leading games development studios. He also has extensive experience in application development, having worked in the field of user interface creation and video conferencing. His current interests include application and web development in Python. Outside of work Will enjoys juggling and cycling, although not at the same time. For more information on Will’s current work and various musings, visit his blog at www.willmcgugan.com.

2008-11-12

Advanced.Python.Programming

这是一本对Python语言爱好者的进阶类教程,主要讲述了高级的Python编程技术。

2008-11-12

Writing.Perl.Modules.For.CPAN

Writing Perl Modules for CPAN offers Perl developers a comprehensive guide to using and contributing to the Comprehensive Perl Archive Network (CPAN). Starting with a general overview of CPAN’s history, network topology, and navigational mechanisms, the book then quickly brings readers up to speed regarding how to search out and install available modules. However, in the true Open Source spirit, author and experienced Perl developer Sam Tregar teaches readers how to not only use, but also contribute to CPAN via an in-depth discussion of module creation, submission, and maintenance. Beginning with a survey of basic design principles, Tregar takes care to discuss all issues relevant to developers wishing to create great Perl modules, including choosing a proper name, properly using Perl’s POD (plain old documentation) feature, concepts surrounding functional and object-oriented API development, and much more. Tregar then proceeds with a complete dissertation of how modules should conform to CPAN module specifications, covering required distribution files and coding considerations, in addition to offering advice regarding proper module testing. After demonstrating how to creat a module and prepare it for release, Tregar guides readers through the CPAN module submission process and discusses module maintenance once the module has been contributed to the CPAN service. Writing Perl Modules for CPAN is an indispensable guide for anyone wishing to make the most of the CPAN service. TABLE OF CONTENTS Chapter 1: CPAN Chapter 2: Perl Module Basics Chapter 3: Module Design and Implementation Chapter 4: CPAN Module Distributions Chapter 5: Submitting Your Module to CPAN Chapter 6: Module Maintenance Chapter 7: Great CPAN Modules Chapter 8: Programming Perl in C Chapter 9: Writing C Modules with XS Chapter 10: Writing C Modules with Inline::C Chapter 11: CGI Application Modules for CPAN

2008-11-11

Web.Development.with.Apache.and.Perl

Open source tools provide a powerful and flexible environment for web development and maintenance. If your site has complex business rules or server logic, then you need more than just an interface builder. You need a strong application language with effective tools ready at hand. Perl's strengths make it a natural choice. Did you know you can easily build a site with features like message forums, chat, session management, custom preferences and other features your users will love? This book shows you how. But it is more than a programming book. It covers a wide spectrum of practical issues and how to handle them, such as when to use a database, what information needs to be secure (and how to secure it), and how to keep traffic from crippling your site. It will teach you the empowering use of ready-made modules so you don't have to reinvent the wheel. And it will even teach you how to successfully advocate the use of Open Source tools in your company.

2008-11-11

Thinking.In.Perl (perl编程思想 中文版)

Thinking.In.Perl (perl编程思想 中文版)

2008-11-11

Programming.Perl.DBI

The primary interface for database programming in Perl is DBI. Programming the Perl DBI is coauthored by Alligator Descartes, one of the most active members of the DBI community, and by Tim Bunce, the inventor of DBI. The book explains the architecture of DBI, shows you how to write DBI-based programs, and reveals both DBI's nuances and the peculiarities of each individual DBD. This is the definitive book for database programming in Perl.

2008-11-11

Perl语言编程 (Larry Wall的大作)

Perl语言编程 (Larry Wall的大作),但我觉得应该不适合初学者学习

2008-11-11

Perl.TK (TK for perl)

Perl.TK Perl.TK Perl.TK

2008-11-11

Perl.Template.Toolkit

Description: Among the many different approaches to "templating" with Perl--such as Embperl, Mason, HTML::Template, and hundreds of other lesser known systems--the Template Toolkit is widely recognized as one of the most versatile. Like other templating systems, the Template Toolkit allows programmers to embed Perl code and custom macros into HTML documents in order to create customized documents on the fly. But unlike the others, the Template Toolkit is as facile at producing HTML as it is at producing XML, PDF, or any other output format. And because it has its own simple templating language, templates can be written and edited by people who don't know Perl. In short, the Template Toolkit combines the best features of its competitors, with ease-of-use and flexibility, resulting in a technology that's fast, powerful and extensible, and ideally suited to the production and maintenance of web content and other dynamic document systems. In Perl Template Toolkit you'll find detailed coverage of this increasingly popular technology. Written by core members of the technology's development team, the book guides you through the entire process of installing, configuring, using, and extending the Template Toolkit. It begins with a fast-paced but thorough tutorial on building web content with the Template Toolkit, and then walks you through generating and using data files, particularly with XML. It also provides detailed information on the Template Toolkit's modules, libraries, and tools in addition to a complete reference manual. Topics in the book include: * Getting started with the template toolkit * The Template language * Template directives * Filters * Plugins * Extending the Template Toolkit * Accessing databases * XML * Advanced static web page techniques * Dynamic web content and web applications The only book to cover this important tool, Perl Template Toolkit is essential reading for any Perl programmer who wants to create dynamic web content that is remarkably easy to maintain. This book is your surefire guide to implementing this fast, flexible, and powerful templating system.

2008-11-11

Perl.Debugged

"This book was a joy to read. It covered all sorts of techniques for debugging, including 'defensive' paradigms that will eliminate bugs in the first place. As coach of the USA Programming Team, I find the most difficult thing to teach is debugging. This is the first text I've even heard of that attacks the problem. It does a fine job. Please encourage these guys to write more." -Rob Kolstad Perl Debugged provides the expertise and solutions developers require for coding better, faster, and more reliably in Perl. Focusing on debugging, the most vexing aspect of programming in Perl, this example-rich reference and how-to guide minimizes development, troubleshooting, and maintenance time resulting in the creation of elegant and error-free Perl code. Designed for the novice to intermediate software developer, Perl Debugged will save the programmer time and frustration in debugging Perl programs. Based on the authors' extensive experience with the language, this book guides developers through the entire programming process, tackling the benefits, plights, and pitfalls of Perl programming. Beginning with a guided tour of the Perl documentation, the book progresses to debugging, testing, and performance issues, and also devotes a chapter to CGI programming in Perl. Throughout the book, the authors espouse defensible paradigms for improving the accuracy and performance of Perl code. In addition, Perl Debugged includes Scott and Wright's "Perls of Wisdom" which summarize key ideas from each of the chapters, and an appendix containing a comprehensive listing of Perl debugger commands. In this exceptional reference and debugging guide, the authors cover every aspect of efficient Perl programming, including: · CGI programming-special tips for debugging this type of Perl program · How to develop the proper mindset for developing and programming effectively in Perl · Perl "gotchas"-how to understand them, work around them, and avoid them · "Antibugging"-the authors' rules of thumb on how to code defensively · The Perl debugger -the authors' guide to using this Perl built-in Common syntax errors and how to track down their causes · Semantical errors-why code may appear correct but the programs do not work · How to improve the performance of resource-hungry programs · Tips and advice for programmers moving to Perl from other language environments Focusing on the process of Perl programming and guidelines for identifying and correcting mistakes, Perl Debugged helps the developer to write better Perl programs immediately and become better programmers in general.

2008-11-11

Perl.and.XML

Perl & XML is aimed at Perl programmers who need to work with XML documents and data. This book gives a complete, comprehensive tour of the landscape of Perl and XML, making sense of the myriad of modules, terminology, and techniques. The last two chapters of Perl and XML give complete examples of XML applications, pulling together all the tools at your disposal.

2008-11-11

Perl.6.Essentials

Description: Perl 6 Essentials is a sneak-preview of Perl 6, the widely-anticipated rewrite of the Perl programming language. Still in development, the Perl 6 project is a community-based effort to keep Perl vibrant well into the 21st century. This book covers the development not only of Perl 6 syntax but also Parrot, the language-independent interpreter developed as part of the Perl 6 design strategy. Although Perl remains a vibrant language with a fiercely loyal following, it has undergone many changes to keep up with new technologies and applications that were not anticipated when Perl was first introduced in 1987. Through its community-based development model, Perl has kept up with changing times and remained fresh when other languages might have stagnated. Internally, however, there have remained kinks and stumbling blocks that developers have needed to sidestep, long-abandoned features that have been maintained only for backwards compatibility, misdirected phrasings that have hindered more intuitive syntax structures, and a cacophony of modules that sometimes work well together, but occasionally don't. Perl continues to have a strong following devoted to its development, but in the meantime, a group of core Perl developers have begun working on Perl 6, a complete rewrite of the Perl language. While Perl's creative philosophy and common-sense syntax are sure to remain in Perl 6, everything else in the language is being re-examined and recreated. Perl 6 Essentials provides an overview of the current state of Perl 6 for those who await its release. Written by members of the Perl 6 core development team, the book offers an explanation of the various stages of the project, with reference material for programmers who are interested in what changes are planned or who may want to contribute to the project. The book will satisfy their curiosity and show how changes in the language will make it more powerful and easier to use. Perl 6 Essentials is the first book that offers a peek into the next major version of the Perl language. This book is essential reading for anyone interested in the future of Perl.

2008-11-11

Network.Programming.With.Perl

Network programming”–the term had a distinct meaning once, but now it begs the question, “Is there another kind?” That’s why Lincoln Stein’s Network Programming with Perl is valuable. It shows how one of the world’s top Perl authorities brings the language to bear on problems that require communication among computers, showing that you may not have to resort to Java as soon as you may have thought to meet a networking requirement. What’s more, Stein doesn’t assume you have a lot of Perl expertise. An intermediate-level familiarity with the language should enable you to understand the examples in the book and follow its classic code-and-commentary structure. Stein presents full, working scripts, calling attention to particularly interesting lines and passages by repeating them in the text. If a program makes use of an unusual or previously undiscussed function (and lots of them do, because one of the author’s missions is to introduce the contents of specialized libraries), its syntax and legal parameters will be documented and a concise statement of its behavior provided. The example programs are the best part of this book, though. As the problems get more complicated, it’s fun to watch Stein solve them with efficient, attractive code. Unless you’re a really experienced professional, you’ll be able to study the examples in this book and learn a lot. –David Wall

2008-11-11

Object.Oriented.Perl

Perl has always been a powerful and popular programming language, but with its new object capabilities, it can do even more. Written for anyone with a little Perl experience, Damian Conway's Object Oriented Perl provides an invaluable guide to virtually every aspect of object-oriented programming in Perl.   The most notable thing about Object Oriented Perl is Conway's excellent perspective on object-oriented concepts and how they are implemented in Perl. This book does a remarkable job of cutting through traditional jargon and illustrating how basic object-oriented design techniques are handled in Perl. (A useful appendix attests to the author's wide-ranging knowledge, with a comparison of Smalltalk, Eiffel, C++, and Java with Perl, including a summary of object-oriented syntax for each.) This book also features a truly excellent review of basic Perl syntax.    Throughout this text, the author shows you the basics of solid object design (illustrated using classes that model music CDs). Basic concepts like inheritance and polymorphism get thorough and clear coverage. The book also points out common mistakes and provides many tips for navigating the powerful and flexible (yet sometimes tricky) nuances of using Perl objects. For instance, Conway shows how to achieve true data encapsulation in Perl (which generally allows calls across modules) as well as its natural support for generic programming techniques.   He also pays special attention to popular object modules available from CPAN (like Class::MethodmakerK, which simplifies declaring classes) and discusses performance issues and the tradeoff between programming convenience and speed often faced by today's Perl developer. Advanced chapters cover a number of techniques for adding persistence and invoking methods using multiple dispatching.   Filled with syntactic tips and tricks, Object Oriented Perl is a sure bet for any programmer who wants to learn how to use Perl objects effectively. --Richard Dragan

2008-11-11

MySQL.and.Perl.for.the.Web

Once in a while a book comes along that covers an area of development that has previously been largely ignored. Both MySQL and Perl are well documented in several tutorials, but in-depth coverage of Web development using the combination of the two is rare. MySQL and Perl for the Web zeroes in on this interesting pairing, illustrating practical application development possibilities using this popular duo. The book is perfect for developers of Web sites running on Apache on Unix. Loyalties vary in terms of operating systems, Web servers, and scripting languages, but those who find their home in the Unix and Perl environments will find this book right up their alleys. The target audience is developers somewhat familiar with Perl and the Unix-based Web server environment, but you'll find the book illustrative even if your knowledge is sketchy. After showing how to make database connections using Perl and MySQL, author Paul DuBois dives into some useful real-world examples to help you build your skills. He shows how to implement a simple to-do list application, an online product registration site, contests, online polls, image databases, an online greeting card service, and more. There is also excellent coverage of search facilities and session management. The sample code for the applications in this text is presented in small pieces in context with the discussion; most of the space is devoted to explanations of the issues and implementation. All of the code is available, however, from the book's companion Web site. This tutorial is an excellent way for Perl developers to move to the next level of development and make the most of some powerful, free tools. --Stephen W. Plain Product Description MySQL and Perl for the Web provides a much-needed handbook for database and Web developers seeking an extensive and detailed guide for using the combination of MySQL and Perl to build dynamic and interactive database-backed Web sites. It shows how to use Perl's DBI database access module, pairing it with with the CGI.pm module that allows Web pages and forms to be generated and processed easily. These tools provide developers with a solid foundation for creating applications that incorporate database content to create dynamic, up-to-date Web sites. The book employs a practical learn-by-doing approach that demonstrates development techniques by building complete applications, not just fragmentary pieces. It shows what to do at each step of the way during the process of building live, working examples. Applications are fully explained so you can understand how they work and apply the techniques they illustrate to your own projects.

2008-11-11

Mastering.Algorithms.with.Perl

Written for readers with at least some Perl programming experience, Mastering Algorithms in Perl delivers a solid library of algorithms written in Perl for business and mathematical computing. From data structures to cryptography and more advanced mathematical algorithms, this book provides a worthwhile guide to extending Perl's coding capabilities. The best thing about Mastering Algorithms in Perl is the scope at which it covers the universe of algorithms while refraining from getting bogged down in academic detail. Besides basic data structures--a lynchpin of books on algorithms--the authors provide dozens and dozens of algorithms for sorting, searching, and doing mathematical computations of all kinds. While they discuss "Big-O" notation and assume a general familiarity with math, they don't overwhelm the reader. (You can even borrow the code without needing a math degree to understand it.) The focus is on efficient, reusable Perl subroutines written and compiled by three Perl experts. Standout chapters include extending Perl's already powerful string processing abilities, game programming, and cryptography. Generally, the authors achieve a good mix of more advanced (and less well-known) algorithms, along with the basics. Chances are you won't need to use all the dozen or so sorting algorithms presented here, but the authors include them all, just in case. As a reference and tutorial, readers can pick and choose what they need for real-world Perl development. There hasn't been a book dedicated exclusively to Perl algorithms prior to the publication of this one. In all, Mastering Algorithms in Perl fills a useful niche by compiling a powerful library of Perl algorithms that will be useful for anyone who works with this programming language, whether in business or academic computing. --Richard Dragan Topics covered: Perl data types, Big-O notation, data structures, queues, deques, linked lists, binary trees, sorting and searching algorithms, game and dynamic programming, sets and multisets, matrices and graphs, string matching and parsing, 2-D geometry, number systems, cryptography (including DES and RSA), probability, statistics, and numerical analysis. From Library Journal Perl is very similar to C in syntax, and while Perl doesn't have the speed of complied C, it has been getting much faster. It also is one of the most portable languages, available for most hardware with no changes in code. It is free, which makes it very attractive to developers. This guide covers everything from data structures, sorting and searching, to sets and matrices, to cryptography, probability, and statistics. Readers must already know Perl, so this is recommended for advanced programming collections. Copyright 1999 Reed Business Information, Inc.

2008-11-11

Learning.Perl.on.Win32.Systems

Product Description In this smooth, carefully paced course, leading Perl trainers and a Windows NT practitioner teach you to program in the language that promises to emerge as the scripting language of choice on NT. With a foreword by Larry Wall, the creator of Perl, this book is the "official" guide for both formal (classroom) and informal learning. Based on the "llama book," Learning Perl on Win32 Systems features tips for PC users and new NT-specific examples. Perl for Win32 is a language for easily manipulating text, files, user and group profiles, performance and event logs, and registry entries, and a distribution is available on the Windows NT Resource Kit. Peer-to-peer technical support is now available on the perl.win32.users mailing list. The contents include: * An introduction to "the Perl way" for Windows users * A quick tutorial stroll through Perl in one lesson * Systematic, topic-by-topic coverage of Perl's broad capabilities * Innumerable, brief code examples * Programming exercises for each topic, with fully worked-out answers * Access to NT system functions through Perl * Database access with Perl * CGI programming with Perl Erik Olson is director of advanced technologies for Axiom Technologies, LC, where he specializes in providing Win32 development solutions. Randal L. Schwartz and Tom Christiansen have also written Programming Perl, co-authored with Larry Wall and published by O'Reilly & Associates. About the Author Erik Olson is a renegade linguist who makes a living developing software for Win32 platforms. Erik is currently the chief technical officer at Axiom Technologies, LC, a software outsourcing shop. Erik delivers developer training, system administration, and program/concept development for a number of large-scale horizontal and vertical applications. Working as a program developer since 1986, Erik has implemented a variety of systems ranging from point-of-sales systems to horizontal PIM products to real-time financial market applications. Although much of his work is done in C++, he has particular interests in Web development and scripting languages. Erik coauthored Learning Perl on Win32 Systems with Tom Christiansen and Randal Schwartz. Tom Christiansen is a freelance consultant specializing in Perl training and writing. After working for several years for TSR Hobbies (of Dungeons and Dragons fame), he set off for college where he spent a year in Spain and five in America, dabbling in music, linguistics, programming, and some half-dozen different spoken languages. Tom finally escaped UW-Madison with B.A.s in Spanish and computer science and an M.S. in computer science. He then spent five years at Convex as a jack-of-all-trades working on everything from system administration to utility and kernel development, with customer support and training thrown in for good measure. Tom also served two terms on the USENIX Association Board of directors. With over fifteen years' experience in UNIX system administration and programming, Tom presents seminars internationally. Living in the foothills above Boulder, Colorado, surrounded by mule deer, skunks, and the occasional mountain lion and black bear, Tom takes summers off for hiking, hacking, birding, music making, and gaming.

2008-11-11

Intermediate.Perl

Book Description: Perl is a versatile, powerful programming language used in a variety of disciplines, ranging from system administration to web programming to database manipulation. One slogan of Perl is that it makes easy things easy and hard things possible. Intermediate Perl is about making the leap from the easy things to the hard ones. Originally released in 2003 as Learning Perl Objects, References, and Modules and revised and updated for Perl 5.8, this book offers a gentle but thorough introduction to intermediate programming in Perl. Written by the authors of the best-selling Learning Perl, it picks up where that book left off. Topics include: * Packages and namespaces * References and scoping * Manipulating complex data structures * Object-oriented programming * Writing and using modules * Testing Perl code * Contributing to CPAN Following the successful format of Learning Perl, we designed each chapter in the book to be small enough to be read in just an hour or two, ending with a series of exercises to help you practice what you've learned. To use the book, you just need to be familiar with the material in Learning Perl and have ambition to go further. Perl is a different language to different people. It is a quick scripting tool for some, and a fully-featured object-oriented language for others. It is used for everything from performing quick global replacements on text files, to crunching huge, complex sets of scientific data that take weeks to process. Perl is what you make of it. But regardless of what you use Perl for, this book helps you do it more effectively, efficiently, and elegantly. Intermediate Perl is about learning to use Perl as a programming language, and not just a scripting language. This is the book that turns the Perl dabbler into the Perl programmer.

2008-11-11

Graphics.Programming.with.Perl

An increasing number of tasks in application programming and web design requires creating and manipulating graphics. Perl is a powerful and flexible language that is not commonly associated with graphics programming. The speed of developing in Perl plus the large number of freely available Perl graphics modules, make it an excellent option for the rapid development of graphics applications. Graphics Programming with Perl is a guide to the graphics and imaging modules and tools available to the Perl programmer. It covers subjects ranging from drawing your own pictures and dynamic graphics for web pages to rendering three-dimensional scenes and manipulating individual image pixels. The text is liberally illustrated with example code and programs that show how to achieve common, and sometimes not so common, graphics programming tasks. For the even less common tasks, the book shows you how to write your own modules.

2008-11-11

Extending.and.Embedding.Perl

An explanation of how to expand the functionality and usefulness of the Perl programming language, this guide delves into the complex issues of using real code examples from the Perl source. Detailed is how to use Perl from C programs, such as writing interfaces to C libraries, implementing Perl callbacks for C libraries, and passing Perl hashes and arrays between Perl and C. Additionally, developers are provided with an API reference for the internal C interface to Perl and a reference on the typemap system.

2008-11-11

Effective.Perl.Programming.Writing.Better.Programs.with.Perl.chm

The book on Perl that experienced Perl programmers have been looking for, Effective Perl Programming explains idiomatic Perl, covering the latest release (Version 5). It includes information and useful examples about the structure, functions, and latest capabilities of the language, such as self-doc

2008-11-11

Effective.Perl

Effective.Perl Effective.Perl Effective.Perl

2008-11-11

Data.Munging.with.Perl

Techniques for using Perl to recognize, parse, transform, and filter data.

2008-11-11

C.Inline.Perl

C.Inline.Perl 如何在c中嵌入perl

2008-11-11

The.C++.Standard.Library.Extensions.A.Tutorial.and.Reference (C++语言的设计和演化 中文版)

本书是C++的设计者关于C++语言的最主要著作之一。作者综合性地论述了C++的历史和发展,C++中各种重要机制的本质意义和设计背景,这些机制的基本用途和使用方法,讨论了C++所适合的应用领域及其未来的发展前景。本书在帮助人们理解C++语言方面的作用是不可替代的。它值得每个学习、使用和关注 C++语言的专业工作者、科研人员、教师和学生阅读。在本书中,作者还从实践的角度出发,讨论了许多与程序设计语言、系统程序设计、面向对象的技术和方法、软件系统的设计和实现技术等有关的问题,值得每一个关心这些领域及相关问题的计算机工作者和学生们阅读参考。

2008-11-06

The.Art.of.C++.

Learn how to apply C++ to a wide array of sophisticated applications. In his clear prose, C++ expert and the world?s leading programming author Herb Schildt, shares practical, high-powered application

2008-11-06

STL源码剖析 (侯捷)

本书所呈现的源码,使你踏上了基度山岛。源码之前了无秘密,你将看到vector的实现、list的实现、heap的实现、deque的实现、Red Black tree的实现、hash table的实现、set/map的实现;你将看到各种算法(排序、查找、排列组合、数据移动与复制技术)的实现;你甚至能够看到底层的memory pook和高阶抽象的traits机制的实现。

2008-11-06

Standard.Template.Library.Programmer's.Guide

Introduction to the STL How to use this site Table of Contents Download the STL Index Index by Category Design Documents What’s New Other STL Resources Frequently Asked Questions IOstreams library (experimental) Send us a comment

2008-11-06

Programming.Embedded.System.In.C.and.C++ (嵌入式系统开发 中文版)

The first part consists of Chapter 1 through Chapter 5 and is intended mainly for newcomers to embedded systems. These chapters should be read in their entirety and in the order that they appear. This will bring you up to speed quickly and introduce you to the basics of embedded software development. After completing Chapter 5, you will be ready to develop small pieces of embedded software on your own. The second part of the book consists of Chapter 6 through Chapter 10 and discusses advanced topics that are of interest to inexperienced and experienced embedded programmers alike. These chapters are mostly self-contained and can be read in any order. In addition, Chapter 6 through Chapter 9 contain example programs that might be useful to you on a future embedded software project.

2008-11-06

Multi-Paradigm.Design.for.C++ (C++多范型设计 中文版)

C++是一种支持多种范型的编程语言:类、重载函数、模板、模块以及过程编程,等等。除了该语言的灵活性和丰富性以外,此前创建一种设计模式以支持在单个应用中使用多种范型的努力还很欠缺。 本书介绍了使用多范型设计的一连串框架,提供了形成正式多范型设计方法的基础的一系列超前的设计实践。 本书提供了利用C++的多范型能力的分析过程和设计过程的知识。书中使用易于理解的记法和易读的解释来帮助所有的C++程序员(不仅是系统构建工程师或设计者)在他们的应用开发中组合多种范型,以获得更加高效、健壮、更具可移植性和更容易复用的软件。 读者将获得对支持多范型设计的领域工程方法的理解、本书揭示了如何使用共同性和差异性的原则来分析应用领域,从而根据最适合每个领域的范型来定义子领域。多范型设计比任何一种技术或方法挖掘得更深,以处理软件抽象和设计的基本问题。 本书介绍了所有形成领域工程基础的概念和技术、这些概念包括:深入了解共同性和差异性分析,领域工程如何与常用设计模式相互影响,如何找到应用领域中的抽象,以及领域工程的原则如何用作对象范型的抽象技术的基础。最重要的是,本书讨论了在设计阶段如何将最适当的范型应用于实现的分析技术。

2008-11-06

Modern.C++.Design.Generic.Programming.and.Design.Patterns.Applied (C++设计新思维 中文版)

简介 · · · · · ·   本书提出了泛型组件的概念,这是一种可重用的设计模板,可用来产生规范的C++代码。泛型组件还提供了从设计到代码的无缝转换,生成更能表达设计者最初意图的代码,并支持设计模式的重用——只需改动少量的代码。本书是一部重要的著作,全面地展示了泛型模式或模式模板——一各在C++中创建可扩展设计的功能强大的新方法。这种方法结合了模板与模式,也许很多人觉得不可能,但这却是事实!如果你的工作涉及C++设计和编程,那么你不应该错过本书。 作者简介 · · · · · ·   Andrei Alexandrescu是RealNetworks公司的一位开发经理。作为《C/C++ User Journal》和《C/C++Report》的专栏作家,他在C++领域的杰出成绩为其赢得了业内高手的尊敬。 Alexandrescu研究领域包括:编程语言、软件重用和数据压缩。

2008-11-06

Generic.Programming.and.the.STL.Using.and.Extending.the.C++.Standard.Template.Library (泛型编程与STL 中文版)

泛型编程与STL 中文版 侯捷译 许多程序员可能并不知道,C++不仅是一个面向对象程序语言,它还适用于泛型编程(generic programming)。这项技术可以大大增强你的能力,协助你写出高效率并可重复运用的软件组件(software components)。本书由知名的C++专家Matthew H.Austern执笔,引导你进入泛型编程思维模型,并将你带往此一模型的最重要成品:C++ Standard Template Library(STL)。 本书揭示STL的奥秘,告诉你STL不仅仅是一组方便运用的容器类(container classes)。对于泛型组件和可交互作用的组件而言,STL是一个具备扩充能力的框架(framework)。本书阐述了泛型编程的中心思想:concepts、modeling、refinement,并为你展示这些思想如何导出STL的基础概念:iterators、containers、function Objects。循此路线,你可以把STL想像为一个由concepts(而非明确之functions或classes)组成的程序库。你将学习其正式结构并因此获得其潜在威力所带采的完整优势。

2008-11-06

Extended.STL.Volume.1.Collections.and.Iterators

Extended STL, Volume 1: Collections and IteratorsPublisher: Addison-Wesley Professional Language: english ISBN: 0321305507 Paperback: 624 pages Data: June 19, 2007 Format: PDF Description: In Extended STL, renowned C++ expert Matthew Wilson shows how to go beyond the C++ standard and extend the Standard Template Library into the wider C++ world of APIs and non-standard collections, to write software that is more efficient, expressive, flexible, and robust. In Volume 1, Wilson�s innovative techniques help you master STL extension in two important areas: adapting technology-specific libraries and operating system APIs to STL-compliant collections, and defining sophisticated iterator adaptors with which the latent efficiency and expressive power of STL can be realized. Using real-world examples, Wilson illustrates several powerful concepts and techniques that enable you to extend STL in directions never envisioned by its creators, including collections, element reference categories, external iterator invalidation and inferred interface adaptation. Extended STL, Volume 1, will be an invaluable resource for every C++ programmer who is at least minimally familiar with the STL. * Learn specific principles and techniques for STL extension * Learn more about the STL by looking inside the implementation of STL extensions * Learn general techniques for implementing wrappers over operating system APIs and technology-specific libraries * Learn how to write iterator adaptors and understand the reasons behind the restrictions on their implementations and use

2008-11-06

Exceptional.C++ (中文版)

本套丛书中的每一本书都呈现给你一个独立的主题,每本书的技术难度也和相应的主题相适应。本丛书所提供的有效途径,有助于每一位专业人员将自己的程序设计水平提升到更高的层次。在提高C++程序设计能力的过程中,日益重要的一点是将重要的知识同会而不实的东西分离开来,然后找出更深入,更全面的内容,从而获得进一步的提高。“深入C++”丛书所展示的C++程序设计的工具、概念、技巧和新的方法,将为你提供一个重要的开端。

2008-11-06

Elements.of.C.Plus.Plus.Style

The Elements of C++ Style is for all C++ practitioners, especially for those working in teams where consistency is critical. Just as Strunk and White's The Elements of Style provides rules of usage for writing in the English language, this text furnishes a set of rules for writing in C++. The authors offer a collection of standards and guidelines for creating solid C++ code that will be easy to understand, enhance and maintain. The book provides conventions for formatting, naming, documentation, programming, and packaging for the latest ANSI standard of C++, and also includes discussion of advanced topics such as templates. Trevor Misfeldt is co-author of Elements of Java Style (Cambridge, 2000) and CEO of CenterSpace Software. Gregory Bumgardner is a Freelance Consultant with twenty-five years of experience in software design and implementation. He is co-author of Elements of Java Style (Cambridge, 2000). Andrew Gray is Director of Engineering for Intellichem, Inc. He was previously Software Engineering Manager and Technology Evangelist at Rogue Wave Software, where he led the development of XML infrastructure solutions.

2008-11-06

C++.Templates (中文版)

C和C++经典著作. C++世界期待已久的重量级著作.. 一句话,模板圣经已经写就,请研习 聆听大师教诲 掌握编程精髓...

2008-11-06

C++.The.Complete.Reference (C++参考大全 第四版 中文版)

Best-selling genius Herb Schildt covers everything from keywords, syntax, and libraries, to advanced features such as overloading, inheritance, virtual functions, namespaces, templates, and RTTI?plus,

2008-11-06

C++.Strategies.and.Tactics (中文版)

Product Description The author uses practical, concise code examples to illuminate a useful programming stratagem or warn against a dangerous practice. Readers will come away with a better understanding of how C++ is used in the real world. From the Inside Flap In the hands of an expert, C++ helps designers and programmers build systems that are modular, maintainable, and fast. To the novice, however, the size of the language can be intimidating. There are a lot of features in C++ and it takes some experience to learn which ones are appropriate for any situation. This book is intended to enhance and expedite that learning process. Most successful C++ programmers cannot recite chapter and verse from the language rules; instead, they have acquired a set of idioms and techniques that have worked well for them. Our goal is to help the C++ novice learn those idioms that have been most useful in practice. We also point out some of the most common pitfalls. We do not try to cover the entire language and we leave the ultra-precise definitions of language semantics to the reference manuals. Instead, we concentrate on helping the reader build programs that can be understood by someone who is not a C++ language lawyer. We not only discuss techniques for making programs elegant and fast; we also show how to make them easier to understand and maintain. Acknowledgements Almost none of the ideas and programming idioms in this book are my invention. My goal has been to present, in a way that allows novice C++ programmers to learn them quickly, what I consider to be the most important strategies and tactics I have learned from others in the eight years I have been using C++. Some of these lessons were learned by studying actual development projects as they moved from C to C++; others came from discussions with talented individuals. Many of the best ideas on templates and library design, including the ideas behind many of the container classes in this book, came from classes in the USL Standard Components that were originally designed by Martin Carroll, Andrew Koenig, and Jonathan Shopiro. I claim exclusive ownership of any errors in my versions. Andrew Koenig was a valuable resource as the local C++ language lawyer. The participants in the "C++ Strategies and Tactics" seminars I presented at several conferences helped inspire this book and refine its ideas. Other important ideas came from Tom Cargill, John Carolan, Jim Coplien, Mark Linton, Gerald Schwarz, and of course Bjarne Stroustrup, who also invented the C++ programming language that made the book possible in the first place. Brian Kernighan read several drafts of this book, and his excellent feedback has been a lot of help. I would also like to thank David Annatone, Steve Buroff, Tom Cargill, Bill Hopkins, Cay Horstman, Lorraine Juhl, Peter Juhl, Stan Lippman, Dennis Mancl, Scott Meyers, Barbara Moo, Lorraine Weisbrot Murray, Bjarne Stroustrup, Clovis Tondo, Steve Vinoski, and Christopher Van Wyk for their comments on early drafts of this book. Lorraine Weisbrot Murray also contributed the encouragement, understanding, support, and love that helped make the entire effort feasible. Rob Murray

2008-11-05

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